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  1. Pretty much what I said. Great puzzle idea let down by dev visuals and sound. If they'd just hired someone else to redo the visuals and put a less annoying tune on it, this would have been genuinely great.
  2. I did suspect that. I suppose that begs the question why did Zzap bother to review them, and then, 35 years down the line, cause us to waste our time on them as well!?
  3. I always thought the guy in that was Ralph Brown from Alien 3...
  4. Ah, OK. I may check it out, though, if I get time.
  5. Hot Wheels is such a pointless game. Give me real bloody toy cars and let my imagination do the rest! Hacker 2... Overly convoluted and, yeah, dull. I liked the clandestine nature of the first one and this is nowhere near as interesting, even if it is technically very clever.
  6. Don't think I ever played Drelbs or even heard of it. Do we have that one to come?
  7. Yeah, Super Cycle is great. Tape loader back in the day was a bit onerous, but without that hindrance now, it more than stands up. Really like that game. Miami Vice. Such a waste, as noted. But not as much as Knight Rider. Sheesh!
  8. Some interesting games this week for many different reasons.
  9. The Night House is very good. Tonight we're watching What Lies Beneath. Oh, my, The Night House sure does take a lot of cues from this.
  10. It was killed by its stupid release date and poor, confused advertising. It came out 25th May 2010, a week after Split Second, another arcade race, and, more importantly, Red Dead Redemption, which killed everything around it.
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