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Fry Crayola

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    22,703
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  • Gender
    Male
  • Interests
    Games development and obscure football. One day I promise to combine the two.

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  1. Fry Crayola

    Dirt Rally

    Riffing on the CMR 2.0 design is only going to lead to heartache. But also - woooooooooo! VR, please.
  2. Fry Crayola

    Telltale Games closing

    I don't think anyone (bar the skeleton staff remaining) is going to work for them. Rather, some other studio will finish the game then Telltale will fold.
  3. Fry Crayola

    Revealing info from Trophies and Achievements

    I think the end is just harder to stick. Earlier in the game you have the benefit of the player being new to the game, content to be rewarded with a new section here, a new ability there, all doled out at suitable intervals to keep their interest, but come the last third of the game you need to bring it all together. You can't maintain the same level of excitement and interest by doing the same thing throughout - there needs to be a satisfying climax.
  4. Fry Crayola

    Telltale Games closing

    There's an even quicker way - online discussion forums. I've played the first season of The Walking Dead precisely once, and know it's all smoke and mirrors because most people had much the same things to say about the events that unfolded.
  5. Fry Crayola

    PlayStation Classic - December 2018

    Analogue movement is not three dimensional movement.
  6. Sacrificing a little more than just trophies for that, if you have any digital purchases they're tied to the account. You'd lose all the PS Plus games too unless you kept the sub up.
  7. Fry Crayola

    PlayStation Classic - December 2018

    It is true that Mario can jump higher.
  8. Fry Crayola

    PlayStation Classic - December 2018

    What's the point? Just hack a chess board.
  9. Fry Crayola

    Biggest discrepancy in gaming - your opinion Vs everyone

    Gaming soundtracks are no different to films in that respect. You can have a composer produce an original score for the project, or select existing pieces that fit the desired mood. Neither is an inherently better approach, done right, but when you're using "real music", as you term it, there is always a risk that the listener already has formed a set of connections to the music and it lifts them out of the experience. I hadn't heard of Feeder when Gran Turismo came out, and they have several songs from their first EP on the game. That EP is now firmly linked with the game in my head - there's probably no breaking that connection 20 years on, and if I listen to Sweet 16 or Chicken on a Bone I could close my eyes and see me racing a Nissan into a wall. It would have made no difference if I'd played the Japanese edition with its original score, and indeed if I played that today it would feel wrong.
  10. Fry Crayola

    PlayStation Classic - December 2018

    There's nothing that comes close to the pure joy of Mario, that's for sure.
  11. Fry Crayola

    PlayStation Classic - December 2018

    The first Rayman was excellent, if frustratingly difficult in places. It wasn't a PS1 original, having come out on the Jaguar first and originally been in development for the SNES, so probably escaped that whole Crash/Pandemonium idea of using 3D graphics for 2D gameplay.
  12. Fry Crayola

    PlayStation Classic - December 2018

    I only played the first three games in the series properly a couple of years ago on PS1, and don't understand the hate. To read some comments since the remastered trilogy was released, you'd think it was at the level of Bubsy 3D. That save system from the first game is the worst idea ever, though.
  13. Fry Crayola

    Paying to Play 'Early'

    EA used to have a Season Pass for their entire sports range. For £20 a year, you could play each game three days early. Kinda like how you can do it now with EA Access but without all the other games to sweeten the deal.
  14. Fry Crayola

    Paying to Play 'Early'

    The issue is that it's greed, pure and simple. The blame doesn't lie with the consumer who pays over the odds for an extra couple of days of play - it's with the publisher that's exploiting that willingness to pay.
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