Jump to content


  • Posts

  • Joined

  • Last visited

Everything posted by SqueakyG

  1. I love Shin Godzilla. I'd describe it as a political satire about large-scale disaster management, where the disaster happens to be a (weird) Godzilla. It's not exactly like an Armando Iannucci film, but that would be a basic comparison. It was a very successful film in Japan - not so much because of Godzilla hype, but because of how much it resonated with the 2013 earthquake/tsunami/nuclear disaster. My biggest complaint about Shin Godzilla is that it's very tiring to watch with all the subtitles. I usually prefer to watch foreign films in their native language with subtitles, but this one is exhausing. I wouldn't be surprised if someone had a bad viewing experience if they tried to watch the blu-ray. It's a very fast-paced "walking and talking" film with lots of characters saying political and bureaucratic things very quickly. But the real issue is that there's a satirical gag with subtitles: the film puts captions on everything. Every single time a new character talks, the film shows their name and job title. Every time a tank or helicopter is shown, a caption gives its name and model number. This is done on purpose to overload you with unnecessary information, to simulate the bureaucratic red tape that the characters are struggling through. (It's also funny when you realise that Yaguchi's job title is getting longer and longer througout the film). If you watch the Japanese language version with subtitles, you're hit with 1) Dialogue subtitles, 2) Burned-in Japanese pop up captions and 3) English translations of those captions. The blu-ray subtitles turn this into a constant barrage of text all over the screen. It's exhausing to watch. So... my preferred way of watching is with a much tidier .ASS subtitle file I found on the internet, which I further tweaked to my liking, played over a blu-ray rip of the the English-language version - which has a clean picture without the burned-in Japanese captions - but with the audio replaced with Japanese. Following me? Also: Godzilla vs Kong was good fun. Absoutely light shallow nonsense, but good fun.
  2. It's an option in the menu called "Found HUD", added in Afterbirth+
  3. I think it may still be a while before I get a PS5 - because I'm not going to desperately fight against scalper bots. What ways are there to get PS4 saves onto a PS5 now? Is it still true that you can't transfer PS4 saves from a USB stick? Would I have to buy a month of PS Plus for the cloud saving, or are PS4 saves included in the local transfer of data that can be done between a PS4 and a PS5?
  4. I vaguely remember breaking Morrowind so much that it was no fun to play any more. I think I enchanted 4 rings with 25% levitation each so that I could fly, and another 4 things with 25% speedup so that I could fly super fast. I was Superman. Great fun for a while, but it totally broke the game. Then Oblivion came out and they nerfed the number of enchanted items you could wear... though I still remember being able to go 100% invisible which made dungeons trivial.
  5. I still have my original Xbox - in a cupboard for about 14 years - and a modest collection of the games on disc. I'm frustrated that I have no way to hook it up and play on it, because none of the TVs or monitors in my house has older TV inputs, just HDMI. I did some research into solutions but they are either crap or expensive. On the crap end, there's a bunch of HDMI converters in the £30 range, but nobody ever reports good quality from them. On the other end, there are line doublers and converters like the OSSC for £150 or the Framemeister for £400. That's specialty stuff for people with full retro setups. I'm happy with software emulation for everything before the PS2/Xbox era, and everything after the PS2/Xbox has HDMI... it's just that tricky generation.
  6. Is this necessary for 100% trophies or something? I wouldn't have even dreamed of hunting for those Part-Time Hero random encounter enemies -- it's such a tiny background part of the secondary content.
  7. For people who like the nostalgia when someone bumps the thread... I finally started playing BOTW! It was on my pile of shame since I got a Switch in 2017. I meant to play it for Christmas 2017... then 2018... then 2019... but it never happened. It became such a sore point on the backlog that I gave myself an ultimatum: I'll play it over Christmas 2020, or else get rid and strike it off the backlog forever. I'm happy to say that I started playing over Christmas, and I'm really really into it! Truthfully I expected to play the opening plateau and then cross the game off the list, but no -- it really drew me in. I love the sense of exploration, the physics and the way the gameplay organically makes sense. Just simple delightful things like enemies picking up and dropping their weapons, stuff rolling down hills, the wind, all the many ways you can approach things and solve things. So far I'm still scratching the surface -- I've been to Zora's Domain and done the first divine beast, the elephant one. A bunch of random thoughts... which inevitably come out like complaints and nitpicks: - Seems like most controls are taught organically (or not at all). I would never have known you could shield surf, for example. The shrine next to Kakariko Village is the combat tutorial -- but you could play for hours before going to that shrine. I wonder if I'll miss some essential things. - As for the combat moves, I haven't got the hang of them. I can only pull off the dodge that leads to a slowdown flurry roughly 1 in 20 times. I keep practicing on low-level enemies but I'm just not getting it, or the parry. Could be a latency problem, or a fat-fingered middle-aged-guy problem. - This game commits the sin of "crouch toggle on L3" with no remapping. I reflexively grip the controller too hard when combat happens because I get stressed, which makes me crouch uselessly during combat just when I need to move the most. I know it's a "me" problem, but it's honestly spoiled some games. - I want to uncover the map, but guardians are crawling around some sheikah towers, so they are just death zones at this point. I don't F with guardians yet. - I expected to see shrines all over the landscape, but they're actually quite sparse. I must build up hearts and stamina. All guides recommend that you "build stamina first", but I feel so fragile right now. - I must admit that BOTW is noticably last-gen now. The sheer quality of the gameplay and the art style make up for it, but I can't help noticing the sub-1080 resolution, the low LOD of the landscape, and the framerate turning into a slideshow in forests. Makes me think, "Poor little Switch, you're trying!" I kind of wish Nintendo could publish their games on PS4 Pro. - I had this impression that BOTW was a vivid "blue-sky-green-grass" game, but weather conditions make it hazy or gloomy or rainy or dark or fuzzy a lot of the time, which means there's often low visibility. - I have the same issue with horses here as most open-world games: I want to get off the horse every few steps to pick things up or investigate things, so it's not worth taking a horse. - I'm itching for some more inventory slot upgrades, but the dude who takes the korok seeds has gone to his final location, and I might not be exploring that way for a long time. - No problem with the concept of voice acting in a Zelda game, but I kind of wish they weren't American voice actors doing bad English accents. - So the other day I did the part where you need to get shock arrows from a Lynel. I start fighting the Lynel and I'm like, "Surely this is too hard for so early in the game." It was like a Dark Souls boss fight - I went through all my best weapons and yellow-heart meals, and a few fairy revivals - but I finally killed it! However, it was such a tough fight that I looked at a couple of guides to see if I fought the Lynel correctly. All the guides said: "DON'T fight the Lynel! It will destroy you this early in the game! You're supposed to sneak around it."
  8. What the actual fuck just happened. I had my first "Shareholders meeting" - it lasted 5 seconds and ended in failure, everyone unhappy, share price dropped. People just shouted at me and 5 seconds later Ichiban is cowering under a table and crying. I had no understanding of what on earth I was meant to do. That wasn't a tutorial at all! Considering it's only the second time I've ever tried this management minigame -- my only employees are an old woman and a chicken and I don't know how ANY of it works yet, but apparently there's a shareholder's meeting. I feel like it's done nothing to explain itself. But then afterwards Eri's dialogue is like, "You did great!" as if the game didn't expect me to fail with utter confusion.
  9. I would go to the game shop I used when I was a teenager, taking a game that I bought there when I was 14 and still own today, and trade it in, knowing my 14-year-old self would walk in and pick up that exact copy of the game. I would hide a note inside the game case with a bunch of spoilers about how my life turned out, and how to avoid a bunch of bad decisions. And maybe some lottery numbers and stuff.
  10. I'm on chapter 5 and it feels like the game has truly started now - I have a full party, and can choose different jobs. This is also where my fears begin. Here's my concern: I'm not a JRPG guy at all. I've gone out of my comfort zone for this one because I love the Yakuza series. I've enjoyed things so far, but now I'm starting to worry about the things that made me too anxious to enjoy JRPGs: What if I'm under-levelled? What if I'm levelling the wrong jobs? What if I've been building my party wrong for the whole game? Sometimes I don't understand what's happening in fights. Why do some enemies not get hurt by attacks as much as others? How can I know an enemy's weaknesses? How do I know what attacks they might do? I also don't know what enemies are doing when they dance around and do weird things -- they're either buffing themselves or debuffing me in certain ways, but I can't comprehend. A JRPG fan might get these parodies of typical JRPG moves - but I fear it's too much for me. It's fine for basic street fights so far, but I've heard about a big difficulty spike in chapter 12. On this week's Giant Bombcast, Ben (yeah yeah, Ben) confirmed that he hit that difficulty spike. He said he had to go away and grind for about 9 hours to become ready to fight a boss, and he only persevered because he'd already invested 60 hours of his time. Ben claims to enjoy JRPGs and he was loving the game until that point. Lots of other people say the same thing: from chapter 12 onwards the game suddenly gets a lot harder, and bosses become 30-minute battles of endurance (that you may lose), and heavy grinding is an intentional requirement. I'm sorry but... if that's the case, I'm not going to be happy about that. The director of this series, Toshihiro Nagoshi, said in a recent interview that he designed the Yakuza games to be completed by everyone, because it would feel unfair to not be able to finish the story because of gameplay roadblocks. But turning the series into a JRPG seems to contradict this -- the chapter 12 difficulty spike sounds like a problem.
  11. I heard that PS5 doesn't let you backup saves to a USB stick, is this true? Without PS+ and cloud saves, it's a great comfort to be able to save to USB. When it comes to PS4 games, can you at least transfer PS4 saves from a USB stick to the PS5, or is that missing too?
  12. So... does the PS5 have fan noise? Most initial reviews said it was much quieter than PS4 Pro. Does Series X have zero fan noise and PS5 has some?
  13. I found a thing! So you can't continue from the world you died in by holding A+Start (the open secret that everyone always knew from the NES), because there isn't a Start button. But! To make up for it, hold A on the title screen for about 5 seconds to start a game with infinite lives.
  14. Both my orders arrived today - Amazon and Nintendo. No idea why I kept both orders. Impressions: - Screen is bright, LCD, and very small. Perhaps a little too small to enjoy the game, a bit like a Game Boy Micro. - Screen is pixel-perfect at least vertically - the aspect ratio of the games is 4:3, so there's horizontal scrolling shimmer. - Colour palette is on the "blue sky, orange bricks" side - It feels very light and hollow. Not flimsy, but more like a toy than a device. - Buttons are spongey rubber. - No headphone jack... of course... there shouldn't be. But still. - Brightness and volume control are on the "Pause/Set" button - Doesn't seem to be any save states, but it will remember your position if you change to the clock or put in standby. - Clock is fun, but everyone is right - it needed a stand. - Worth £45? Not really I guess, but it's pretty sweet.
  15. I have a couple of questions about PS5, sorry if they've been talked about before in the fast-moving thread: - A lot has been said about the lack of X-Series-X's "quick resume" feature, but does the PS5 at least still have standby/resume for the currently playing game? I found that pretty essential on PS4. - When you put a PS4 game disc into a PS5, will it start installing the data from the disc, or is the physical disc merely a "key" that starts a full game download?
  16. The NMS website says about game save transfer: "PS4 players can upload their save data in-game for download on PS5." But I'm pretty sure that cloud saves on Playstation are a perk of PS+, right? I've never had PS+. I hope there's another way.
  17. "All DLC currently available for download will also work on new consoles. No messy generation transition this time, it’s the same DLC!" But... what about all the previous game imports? There's a complicated history of previous game imports. On Xbox 360 I had imported RB1, RB2, Green Day, etc into RB3... and then nearly all those songs imported successfully into RB4, giving me a library of nearly all previous disc content for all previous RB games. How much of that will still be there if I resume play on Series X?
  18. I marathoned 3-4-5 Remastered during the Covid lockdown earlier in the year. I didn't really get burned out... possibly because it was Covid lockdown. Those three games covered the 3 months I was furloughed from work. I think I'm ready for 7 because of how different it will be. Different protagonist, very different combat, mostly a different location.
  19. I was just thinking today that the PS5 and XSX aren't going to have optical out, and that's a step backwards. I watch blu-rays on my PS4 and I'm still a supporter of physical media and blu-ray discs. In recent years I have found that most movies with "7.1 sound" (or whatever) are way too quiet on my TV -- I turn the volume up to max and it's barely enough, even if I send my TV's output to an amp. I solved it by using the PS4's optical out, which is nice and loud with lots of volume to spare.
  20. The anticipation to play Yakuza 7 (for some reason I must use its Japanese name) might be the deciding factor for when I get a next-gen console, and which one. The past generation was totally the PS4 generation for me. After Microsoft screwed up the Xbox One launch with Kinect and other nonsense, I never truly liked the Xbox One brand. But I totally liked the PS4 -- its dashboard, its style, its games. Then Yakuza. Oh Yakuza! I have played an entire epic series of games that I didn't know existed, and played them ALL on PS4. I cannot mentally separate Yakuza from the Playstation brand. I just assumed I would absolutely play Yakuza 7 on Playstation. But I don't want to be playing Yakuza 7 at 30fps if Series X bros get to play it at 60.
  21. This sounds like much more of a drifting game and a track combat game than what I hoped it would be. I was hoping for something like Virtua Racing - more about technical racing, but still arcadey. May still buy it, but not so sure after reviews.
  22. I hope the physical cartridge for 3D All-Stars actually has all the game data for all 3 games on it, or else what's the point of buying an artificially scarce physical item? Preordered... because I'm a fool and throw away money... despite feeling disappointed that they didn't make more effort on SM64, and the price, and the lack of Galaxy 2, and the weird limited release date. I also simply need to own that shiny Game & Watch physical object. I thought it would only be available from the Nintendo store so I went to the trouble of creating an account and pre-ordering it there -- it's weird, I assumed my Nintendo login would work, but they must be completely different stores. Then a day later I see it's up on Amazon anyway (for £5 more though). I'm almost stupid enough to pre-order on Amazon too, in case "one store fails me"... that's the manipulative psychological effect of artificial scarcity at work. Then I'll forget to cancel one order, and whoops I have a spare.
  23. I don't think I've had any trouble speaking the name of a game in particular. But of course there's all the social shame of talking about videogames around normies. I remember when I got Tomb Raider in 1996 and I wanted my parents to know what a great and important game it was, and my mum just looked at the front cover and the the size of Lara's breasts and said "No wonder you're interested in that." As Nick R said above, I also get flustered if someone asks me about what I'm playing, because I don't know what level of understanding they have, and whether they'd think I'm a massive nerd. So I freeze at the simple question: "What have you been playing lately?" I also remember a really awkward exchange when I traded in The Witcher 2 at Game after I finished it. The guy on the till was chatty as usual and I said I'd finished it, and he said, "Oh yeah, it's great isn't it? So who did you side with?" My mind went completely blank. I wasn't expecting to have a verbal conversation, so I suddenly couldn't remember anything about how the game splits into two different plotlines whether you side with Iorveth or Roche. So I stood there like an idiot and mumbled, "I can't remember..." Walked out of Game feeling literally retarded.
  24. I made an imgur album of comparisons between Kabukicho and Kamurocho: https://imgur.com/a/da6I2W2
  25. My main memory from those days was that Daytona impressed me because you could see cloud reflections in the car windows. I had no idea how 3D graphics worked - I couldn't really comprehend it yet - but I knew that Daytona had cloud reflections in the windows and Ridge Racer didn't, so Daytona looked cooler.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.