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    Playing games both new and old, making music particularly DnB, recording the Ban Hammer Podcast gaming show with Levi. The hardcore nature of being in the army, Pizza's always nice too.

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  1. I’ve fired up my ps2 for the first time in about 7 years or so last night and been playing Siren for the first time. It’s hard slow and clunky but it’s quite the survival horror game indeed. I remember my official pad pad giving me me jip before and had the fun of playing a game like this while occasional random button presses interfered like a poltergeist. Tried talking it apart to look but I can’t really see what’s wrong with it. I have another pad but that one is an unofficial one which works ok but some of the buttons are a bit sticky on action and aren’t reliable unless press
  2. I didn't get the PS3 till late 2011 so I missed out on the first 4 or 5 years or so but I think it was a good time because by this point a lot of content had become available and lots more was coming out. It was still during the lifetime of the system itself so I wouldn't really use that as a proper example in response to this thread. A few I can think of have also been discussed on here. Back in 2010 or so I think it was I ended up being given a Dreamcast by a mate and I just went down the swap disc method of trying stuff out. It really was a decent console and loved Code Veronic
  3. I actually have a different view to the linear scaling as you go through a game. I often don't mind the changes because it can be used to create an artificial fear that it's going to be harder after just fighting a really tough battle only to find the relief upon realising the boss after was actually a bit easier. This has sometimes also been used on final boss battles where the final form appears right after the hardest moment and you are thinking to yourself "oh fuck off" but then it's a breeze. Generally though I've liked never to have known what to expect as that's what I enjo
  4. I watched a video on why you don’t see many mirrors being used in games and it was down to the whole rendering two rooms at the same time. Also DN must have been the first. What about the first game where you could flush a toilet or use a sink? Would that have been Duke as well?
  5. I always assumed Fear Effect was the first. It was the first time I’d seen this sort of thing anyway but looking at the dates, both games came out 2000. Had a quick look on the wiki and It does mention it’s one of the first. Also I’m sure I remember coming across that bullet time style thing on this when I saw it trailered upon release. I know as far as bullet time goes, Max Payne was all over popularizing this one as the first but I’m sure it’s seen visually on Fear Effect somewhere. The cover has that Matrix look about it with the way the female protagonist is holding her gun.
  6. There's a guy in he trade folder who's currently selling a massive list of stuff that was given to him recently from a friend/family member who passed away. I've seen Metal Slug 5 on his list and afaik I don't think anyone has asked for it yet. I myself have just bought a couple of PS2 titles from him and haven't gotten anything on that console for quite a few years now. He was selling Siren and Siren 2 for the PS2 and those are one's I've always wondered about but know next to little around them. I've actually got a few other games on the PS2 I haven't touched and haven't really fired it up i
  7. I remember seeing that chest when i was around the tower area trying to figure out how to get to it and spent a good 15 mins or so trying to work out how to get to it as it was so close yet so far. It was only after giving up and leaving the area that it clicked and took me by surprise. It surprised me even more when I realised what the item was as I knew it could have been easily missed.
  8. I saw it on LRG the other day and noticed the collectors editions were like $200. There were two separate volumes too which I’ve noticed has become more of a thing to spread out the cost to make more not to mention the millions of variations of editions like the rerelease or Super Turrican 2 on a snes cartridge. Its a cool game series but ive only really a limited experience with it. I did used to the play old ones on the ST years ago and had both SNES games in my wildcard. Super Turrican I got as far as a stage with a train on and lost all my lives and every continue on that one
  9. I just watched a YT video of someone reviewing that episode after reading you're comment @Dig Dug. It's quite hilarious his depiction when he eventually appears as a giant head (with a jesus like look but also quite like BM himself) and claims to have the universe record when finding out his world record has been beaten.
  10. I haven’t yet played this either aside from the demo of the first game when it was getting released. Always wanted to get it and missed it. Because I’d the nature of me wanting to play them in order stopped me from getting any others, I haven’t touched a single one.
  11. Or equally add another one next to the existing one.
  12. I was quite pleased to see the advantage I gained through one of their inadequacies when I realised the other week that all my PS3 ps+ titles (not that I have many) still work fine despite cancelling my account with them 18 months ago. I’m happy I can still go back to my digital copy of Tokyo Jungle again whenever I want with no padlock sign taunting me.
  13. I do almost decided to buy that game at the time because despite not even owning a wii u, it was def a game I’d be interested in owning and knew it only had a physical release over here and not in the us. Project Zero that is.
  14. I thought this was going to be a post of AVGN’s new Crash Test Dummies vid he posted yesterday.
  15. I dislike knowing how far I am though a game. I dislike seeing predictable patterns that tell me as well like I know I need one more slot or there’s only two space left in the list of chapters. I much prefer it to be less predictable.
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