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Goemon

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Everything posted by Goemon

  1. Surely all he has to say is that isn’t the machine that he did the record on, there was another one the event (not pictured) and it goes back to his word against theirs. His cronies would back him up that there was another machine and then you’re scratting around for witness to testify that there was only one machine at the event. I think he just wants to be in a place where you can’t justify it either way, at which point he can’t ‘officially’ be declared a cheater and he salvages some kind of reputation. The ironic thing is that he might have officially got the score (admittedly on an emu) but he’s dug himself such a hole one it’s interested him giving him that credibility.
  2. Ha! This is the weapon I’m using too. I used Hammer on World and wanted to try something different for this game…and you can’t get more different than the Insect Glaive! Like you say the mobility of the weapon is insane and you can ping around like a jumping jack! There is a big commitment to attacking though that can get you regularly clipped but it is hella fun! I would definitely suggest this weapon for anyone that feels the game is too slow paced.
  3. Just had to do another Rampage at the end of 3*, even with 4 of us in there it took 30 mins! If I’d failed right at the end of that I wouldn’t have been happy. Moved onto 4*, which has started the High Rank fights but haven’t ventured too far with this. Do you need to up the gear of my support characters? It’s something I’ve not looked into at all (along with 90% of the game TBH) and I’m starting to see some crazy stuff on other player’s support characters. Have to say, I’m preferring the variation on Monsters in this compared to World. Also can’t believe no one is talking about this. I guess most people played the Switch version.
  4. That’s how I understand it. This is the latest title in the "R-Type" franchise, a milestone in the shooter game genre. Based on the side-view shooter "R-Type Final 2" released in April 2021, the game offers an overwhelming package for a side-view shooter: enhanced expression technology taking advantage of the PlayStation 5's features, over 100 player aircraft and more than 20 stages with those from the PlayStation 4 version plus seven new ones. This title will also feature a metaverse lobby set in the world of R-Type for the "Competition Mode," a multiplayer mode allowing up to 6 players to compete for scores.
  5. Really looking forward to this. I bought Final 2, played it for like an hour and then got side tracked by something else and never went back. I watched shumpjunkie’s review like a week or 2 ago and was like I really have to go back and play this game. Then the trailer drops drops for Final 3, which looks to be like a Uber Director’s Cut of Final 2 so I’ve held off in prep for this coming out.
  6. The middle line, left side is Sword of Mana. That’s probably quite playable with a little support from a Gamefaqs guide to give you the gist.
  7. On PS unfortunately. Luckily people joined my game on the 3rd attempt so I was able to finish it otherwise I would have been 100% screwed. Not a fan of that mode. Moved onto 3* missions and holy moly, what a shock to the system! The monster to move to 3* is brutal, I was carted loads! I hadn’t been paying too much attention to my armour as I figured I was in low rank, so it wasn’t a huge deal…Then I got my ass well and truly kicked! When I eventually did beat it (I say ‘I’) I was probably more a hinderance to the team than a help TBH and I doubt they even knew I was there! Think I need to take a step back. I was trying to fast track low rank a little bit, but I’m not sure I can beat 3* monsters until I actually look at my setup. This game seems like a real step up from World on that front.
  8. Am I seeing this right, they’ve gated MP progression behind completing shitty tower defence missions? I’ve completed all the 2* missions and now stuck on this BS ‘urgent task’, of tower defence, which I’ve now failed twice.
  9. There’s very deliberately no enemy lock on. Part of the game is understanding your moveset and how you need to manoeuvre (in conjunction with the monster’s movements) in order to try maximise your hits and damage. It teaches you to be patient and time your hits. All this would all go out the window if you could just auto target the monster.
  10. Looks like Capcom have now officially released the footage for everyone. Rooflemonger has redone his video with the cleaner footage.
  11. Ouch! Videos removed due to copyright…Capcom didn’t want us to see this?
  12. Good breakdown of the matches here. One scary thing he points out is that Blanka’s blocked Blanka Ball takes one entire drive bar off the opponent! If you’re a character that can’t punish this move you’re in for a world of hurt!
  13. So if you can’t do the village missions coop, what’s the point in going into someone’s lobby?
  14. I guess it kinda makes sense in that you have to have someone in your world (lobby) in order to play your story mission. Still, I would just personally expect everything to be on a big MP menu, whether it be story or general and leave it up to people to choose. I can’t see myself getting far in the village missions (unless I’m forced to, to progress) as I don’t want to play single player and playing them MP relies on someone coming into my lobby. When I was figuring things out I sat with an open lobby and no one joined. When I joined someone else’s they were just wandering around their village and I ended up quitting out, so I’m not hopeful on this front. I guess it may change as the game is still new, but I know searching in the MP hub put me in a full game almost instantly every time.
  15. Quick question for someone in the know… Is there separate single player missions and multiplayer missions? There seems to be a specific quest list in the MP area, that doesn’t seem to affect the missions in the village, at least as far as I can see and wondered if it was possible to play the village missions in MP
  16. The other thing you have to be aware of is the ‘sharpness’ of your weapon. You’ll notice a weapon meter that is yellow, orange and red. As you hit monsters this goes down, the weapon becomes less effective and as such it takes longer to kill things. You get round this by keeping the weapon sharp during the fight by using a whetstone. It’s on your R radial menu.
  17. You’re fine. I never even had a headset plugged in in all the hours I played. You should definitely give the MP a go.
  18. Any particular reason for solo? I started World solo and while it was okay as soon as I jumped into MP it was a real light bulb moment. The beautiful thing about these games (for the most part) is that there’s no requirement to have a ‘good team’ or list of buddies that you play with otherwise it’s just a bit of a chore. Jumping in with randoms is totally fine and makes the game so much more fun (IMO). I played World for 130 hours online and couldn’t tell you the name of a single person I played with. TBH I was largely playing solo, in that, I selected a monster I wanted to hunt and joined a game that was hunting it. Having the other people there just gives you the opportunity of a a bit of a breather when things get sketchy in the fight as the other players are also a focus for the monster.
  19. This is out today on PS and Xbox. Anyone picked it up? I started this morning, the game seems to be forcing me straight into a quest when all I was thinking was what are the different weapons and where can I try them out? Anyone know if you can pick your weapon before you start questing?
  20. Didn’t see a thread for this and just spotted that it came out last week. Its from the makers of Blazing Chrome, and from what I’ve played so far is a cool 16 bit action platformer similar to the likes of Hagane. Out on everything afaik.
  21. Finished Chelnov (Atomic Runner) Have to say I’m super impressed by the game. I feel like if you wrote everything about this game on a bit of paper the person reading would be like WTF, this will never work (you’re telling me you can’t walk backwards!?) but put it all together and the game is a triumph of originality. One thing I love about the game is that it’s levels are fixed, which allows you to learn what’s coming, when and structure how you’ll tackle things. I used multiple save states to practice sections and where I needed to be. This helped me fast track the completion but man, you would have had weeks and weeks of learning from this game back in the day. The only bit I wasn’t sure about was the last boss as after a lot of practice the only way I could get him even remotely consistently had very strict manipulation of his positioning otherwise it makes him nigh on impossible or you have to be really lucky. (At least with my attempts) As @JamesC mentions the tunes are great too, where that magazine comment came from I have no idea. The best I can figure is that they literally played the game for 10 mins and then gave up. Playability - 2/10! WTF! It also takes a while to notice how nice it is graphically too (mainly because you’re focusing on staying alive!) but some sections have like 5 layers of parallax, which make it look gorgeous! It also lovely touches like the fact the stage 2 boss is standing atop of a pyramid in the stage 1 background as you run by I definitely feel this is a game that not a lot of people know about, which is criminal really. It’s up there in the mix with the top shooters on the system and deserves a place in everyone MD collection.
  22. Glad to hear it finally clicked @Davros sock drawer it really is an excellent game. Such a shame quality indie games like this don’t really get the buzz they deserve so everyone plays them at the same time. This thread is like 3 years and people finding and loving this game.
  23. 10 Arcade ports being worked on for the MD
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