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Everything posted by dvdx2

  1. It’s a shame it didn’t have a 4:3 option. Doesn’t look quite right in 16:9
  2. Personal opinion I suppose. I’d stack up the official lead and a crt monitor any day against dolphin, but I get where you are coming from.
  3. The game component cable is sought after because it outputs the best image quality.
  4. They should have really be releasing a multiplayer component to rekindle interest, Most people would have offloaded the game straight after completion and I doubt a patch with a load of filters and difficulty levels is enough to get people rebuying again. Good call on the grain filter slider though.
  5. I played the Jpn Daytona/CCE on the saturn last night again and the formerplays fairly well; CCE just doesn’t look or feel right, especially the cars.
  6. dvdx2

    Fall Guys

    Looks abit like the dreamcast pen pen?
  7. I bought a PAL saturn and Daytona around launch and loved it, despite it being technically abit rubbish. The music and crisp voice samples where a big upgrade from the 16bit stuff and despite the crap framerate, it played fairly closely to the arcade. I think it cost about £439 for them too in 1995 (and the kids moan about console prices now!)
  8. So much lovely attention to detail and you can’t cut through bamboo?
  9. How do you find the ‘plus’ version compares to the Japanese original?
  10. I realise i’m In the minority’s here, but I’m on the verge of selling this. It does look nice, but i’m finding it abit boring tbh. I really wish they had put the effort and time into a futuristic, ‘Surge’, style game, with flashy neon, laser weapons, robots and city scapes. The setting just seems rather dull. Might give it another rattle tonight though as it does have a bit of a draw and some of the environments look stunning.
  11. I think it got a resolution boost; I played it the other day and it certainly looked very shiny compared to launch.
  12. dvdx2

    1440p or 4K

    Any ideas on price?
  13. I really like the game, but I really wish they would try and improve frame rate performance on the PS4 pro abit. Maybe a quality / performance option?
  14. Can someone give a me a brief synopsis of the story? I am finding it complete hokum and at the moment and is seriously preventing me from putting more time into it (i really want to as I bought it digitally!)
  15. Still no patch out to sort out the grain disable? Dear oh dear. Naughty dog must be short of a bob or two ;-)
  16. I’ve clocked both games, so am in a decent position to comment. The 2nd is definitely better overall; bigger scope and story, scale and better graphical presentation, but combat is pretty much the same as the first game, (infact everything is very similar to the first game. From the basic crafting, item pick ups and core gameplay loop; from cutscene to walking sim, to exploration to combat. The controls still have that slight lag and clunkiness, the cover system is seriously last gen and the gameplay boundaries are still very much in place. It’s a really impressive game though; better looking and tweaked, but at the core of it, though it’s still very much from from the same stock, with nothing really radically that that much different from the first game. Given the development time and budget, they could have changed so much to make it very different from the first. Not complaining though I loved it.
  17. I am pretty much at the end and to be honest have probably had enough, as its starting to feel abit bloated now. Wasn’t a fan of the walking simulator bits and some hokum story elements, but the urban exploration, set pieces, gameplay mechanics and superb graphics/more than make up for it. Still would give it a 9/10. Be interesting to see what they do with the ps5 version; I think there is huge scope for huge technical improvements- here’s hoping for a 4k (or as close to possible) presentation, 60 FPS, with more detail in draw distances/more FOV options. Infact I hope the extra grunt tidies up a few of the effects, as the some flowing water and foliage movement looked abit ropey at times, along with some lower res assets. I am beginning to think they insisted on the grain filter into try and disguise certain limitations.
  18. Maybe needs a clean? I took to lid off mine to clean it and it’s Definitely an improvement.
  19. I really don’t know why they opted not to have an option to remove film grain in game (especially when it’s in the photo mode). I mean there are options for pretty much everything else and a lot of people like a crisp, clean presentation especially at the higher resolution.
  20. If you have a 4k tv/monitor and a pro, you will output at 1440p. Don’t switch to 1080p!
  21. Bumping both those slides to 5 makes massive difference - cheers
  22. Few nitpicks; I’d like to see an auto collect item and disable film grain in game - you can do it in photo mode, but not in the main game; it’s not as bad in light scenes, but I think it would look better with it removed. i have seen a few reused assets - the same white board appeared with the same management brain storming notes in two different locations. I’ve also had a few bugs, such as not being able to go back to the game from viewing a trading card (O button unresponsive) and my gun got stuck in the wall, whilst flicking really fast. Great game though!
  23. And higher resolution
  24. Totally disagree with that - kept me busy for a good 15 hrs and the expeditions were brilliant.
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