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  1. Loki

    Mortal Kombat 11 | April 23rd 2019

    Finally managed to get the Kitana Kahn mask by dumping millions of koins into the shrine. Now to save another 5,000 souls so I can progress further into the krypt >_<
  2. Loki

    vinyl lovers

    How do you guys all store your vinyls? Do you use outer sleeves as well as replacing the inner ones if they're naff quality? I've only just bought a Rega Planar 3 as my first turntable, so everything is completely new and I haven't a clue what I'm doing. Currently I've just kept all the vinyls in the cardboard box sleeves they were shipped in as I don't have a shelving unit yet either.
  3. Loki

    Mortal Kombat 11 | April 23rd 2019

    You get a skin for completing all lessons in a character tutorial as well.
  4. Loki

    Mortal Kombat 11 | April 23rd 2019

    Yeah, it's really not surprising taking into consideration the completely random Krypt as well. So all the skins which say "Unlocked in the Krypt", there's no way of knowing where in the Krypt it is, you just have to go around spending Koins as every chest is random (fuck knows what the coordinates are for in that case). Alongside that you only have 5 or so items in the Featured Store, which are on a timer (similar to Anthem), so you have to rely on RNG to even buy the stuff you want. Which again, is hugely overpriced at the moment. Hopefully they pay attention to that shitty reaction it's getting and sort something out.
  5. Loki

    Mortal Kombat 11 | April 23rd 2019

    My copy from ShopTo arrived on Saturday, which was great as an early birthday surprise over the long weekend. I finished the story mode last night and have done all the tutorials and enjoyed every bit of it. I'm pretty crap at fighting games, but this is great fun nonetheless. I had a bonus code within my physical copy which I had to enter to get Shao Khan. Is yours a digital copy? You might have a code within your emails or something you need to apply?
  6. Loki

    The Random WoW Thread

    That's a good point, RP-PvP wasn't a thing at first was it. Just had a look around and it seems they've also confirmed RP-PVP servers won't exist at launch which is a bummer.
  7. Loki

    The Random WoW Thread

    Yeah, I get that. Twinks and gankers don't make for fun gameplay. It probably helps that until the most recent changes where you had to enable War Mode I was on a server with 85% Alliance. Tough life as a lonely UD Mage :p
  8. Loki

    The Random WoW Thread

    Haha, I'm almost certain we would've PvP'd our way to max level between questing :p
  9. Loki

    The Random WoW Thread

    I've never understood ganking, but it was always fun when you managed to turn a fight around. The one that comes to mind is when a 60 Paladin tried to kill me and my brother as two level 45 hunters, but we managed to kite him from EPL all the way to the border of Tirisfal Glades. I'll 100% be playing on a PvP server once classic arrives.
  10. I got my fourth Legendary last night after stacking loads of Luck (which apparently maxes out at 190% and you have 100% as a base value). Not only did it have shit stats though, it was for an Interceptor which I don't even play.
  11. That's essentially where I'm at right now. Did one GM2 contract to test the lvl 1 guns (so fucking stupid) and then the remaining contracts on GM1. Didn't get a single MW drop other than the guaranteed ones and then left. I still only have one Legendary too
  12. Yeah, I completely agree. GM2 means it takes so much longer to kill enemies and as a result sucks the fun out of the combat. So I'd rather run three GM1 runs in the time it took me to do one GM2 run and be rewarded with exactly the same gear. The fact I can run stuff on Hard and I'll get an item with the same stats as though I did it on GM2 is absolutely insane, even without taking into account the seemingly lack of drop rate increase that there is meant to be.
  13. How have you found playing on GM2 @Gorf King? I did a couple of quick missions on GM2 last night and just found it all a bit boring at 487 Power. It didn't seem particularly harder, just turned everything into a massive bullet sponge and turned the whole thing into a bit of a slog rather than more fun for me.
  14. I think the issue with GM2 and GM3 is that the extra difficulty seems to only affect drop rate, rather than stats or power of an item. It's not efficient to run strongholds on GM2+ hoping you get a legendary item drop because the stats are exactly the same as if it was to drop on GM1 or even Hard from my experience. I was running GM1 contracts last night for Sentinel reputation and didn't get a single Masterwork. I decided to switch to Hard so I could farm rep a bit quicker and managed to get 2 MW drops from the first mission. If GM2 and GM3 dropped gear but with higher stats, then I could see how it would work. But it all just seems to drop the same 45 power stuff regardless of difficulty after level 30 and it's just the drop rate which increases.
  15. Another one for playing on PC!

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