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EditDroid

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Everything posted by EditDroid

  1. This is the only thing holding me back from spending a fortune on the VC. I'd love to build a collection of classics, but not if they are going to evaporate in a few years' time.
  2. Entirely possible, if the high frequency, directional sound of the wiimote is backed up by lower frequency sound out of your TV/stereo/awesome 6.1 home theatre system.
  3. If that's your idea of controller innovation, I can see why you're sceptical of the wii.
  4. If done well, "presets" won't necessarily hurt immersion. One of the most immersive games I've played recently is Guitar Hero. Songs in GH are essentially long presets -- controller input is interpreted as "hit" or "miss", with no real variations and no improvisation possible. Yet the connection between controller and game feels perfect. In fact, this simplified control model feels very empowering -- it's the only way I could ever manage to play like Clapton or Hendrix.
  5. That ain't Go though That's Go-moku, i.e. plain old connect five.
  6. Have you tried lower case? I find it makes a big difference.
  7. Bah. I'll wait for the inevitable redesign.
  8. Lots of realistic games go for the brown look though.
  9. It's probably not by design (as evidenced by the SNES/DS button layout), but if the A button is "home", you'll find Y on the y-axis and X on the x-axis. Easy.
  10. It was the first solid, high quality wireless controller I have ever used. I doubt I'd trust my monkey in a ball to any of the controllers you mention, but the wavebird is just such a joy to use.
  11. I really don't understand the hate the GC pad is getting. The button layout is dead clever IMO. All the buttons are distinct and easily distinguished by shape, size, colour and placement, and they are all easy to reach from the "home" position on the A button. Even the Z button is fine if used properly, which admittedly it wasn't in a lot of games. The wavebird was a revelation, and is now being copied by the other two. And maybe my hands are small, but to me it was by far the most comfortable pad last gen. Granted, the GC pad wasn't great for lazy identikit multiformat titles. EDIT: I never have to look at the GC pad to find a button. Ditto the Dual Shock, but that's only because I have used the bloody thing for ten years now. The xbox pad, on the other hand... the ergonomics are OK but I'll be damned if I can find the black/white buttons without looking down at the pad.
  12. The Outrun 2 flag man doing the moonwalk. Amazing stuff.
  13. Wasn't that implied in that deleted Ubisoft interview? http://www.rllmukforum.com/index.php?s=&sh...dpost&p=3117306 Apparently, the Wii GPU doubles as a PPU.
  14. EditDroid

    Xbox

    "Hoping" to have every xbox game running on the 360 "eventually" is a pretty weak promise. It was blatantly obvious that this was going to happen, even if some people chose to overinterpret Microsoft's (deliberately) misleading statements on BC.
  15. Nah, there is no end user "licensing" of console software. When was the last time you had to sign a license agreement for a console game? Or even click an EULA? Videogame sales are governed by copyright law and nothing else. Of course, Sony can still use strongarm tactics and/or technological measures (DRM) to try and stop second hand sales.
  16. Not so, despite what the RIAA/MPAA would have you believe. The first-sale doctrine means you effectively do own your cds, dvds etc. Huh? What law are you talking about? This is the truth.
  17. Ico had it right. The demo level was derivative of the main game, but not enough to ruin it. If anything, it enhanced the experience of the real game.
  18. But even if such a promise wasn't actually made, this is just further evidence that Microsoft doesn't get it wrt to console gaming. When I play a console, the last thing I want to do is worry about performance tradeoffs. This seems to be symptomatic of Microsoft's approach to the 360: they are introducing a lot of variables where none are needed or indeed wanted. Core/Premium is another example. Backwards compatibility yet another one.
  19. Analogue stick to control Mario, move wand to aim FLUDD.
  20. Making a profit at the expense of the employees is one and the same as pumping money into a company in the interest of the company?
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