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Everything posted by pastry

  1. pastry

    Netflix - Releases & Recommendations

    Thanks to all the recommendations here we just watched Knock Down the House. Absolutely brilliant, as promised - and also worth noting that it’s a wonderfully compact documentary. Zero fat.
  2. pastry

    Do you ever remember texture maps?

    I think Halo was famous for its bump mapping because of those shiny walls you could light up with your torch. The lava and water textures from Quake are hugely iconic. I spent a lot of time building levels in Qoole, though. The doors from Resi have to be in there:
  3. pastry

    Dirt Rally 2.0

    Gosh I've only just found the time to start playing the first one, which I bought.. well let's say at least a year ago! I've loved hooning my Fulvia (one of my dream cars!) through the breakneck Norwegian stages. Assume this is more of the same, but sounds like it has slightly less content. Sounds like I needn't rush to get #2.
  4. I’ve had a few days with this now - I think it’s the best they’ve released in years. There are some massive tracks that I’m sure will become classics, and I love the fan service - they’ve really neatly layered those iconic instruments and samples in there without it being cloying or clearly just for the nostalgia. It’s a great journey from huge thumping tracks through some chilled out stuff that reminds me of their stuff right back to Exit Planet Dust.
  5. pastry

    The first one is still the best one

    For me it's definitely Tomb Raider – the sequels couldn't capture the magic at all, though they tried hard with big dull set pieces and loads more henchmen to shoot – totally missing what made the first game so great. I found the mention of the original FIFA quite interesting. It was alright at the time but surely they improved on it in the end? What about that version from about 2004, with the amazing free kick system? OK the rest of the game remained utter shite until about 2012, but that free kick mechanism..! On a similar vein – what about EA Hockey? I've never enjoyed an ice hockey game more than that one.
  6. pastry

    Guilty Pleasures

    Good reminder – on a similar note I'll always give Days of Thunder a watch!
  7. pastry

    Guilty Pleasures

    The Karate Kid, but more specifically for this thread – as 1 is an undoubted classic – #2 and #3. I love them all to bits. Hoping to see Terry Silver in Cobra Kai eventually. Robin Hood – yes, the Ridley Scott one.. I genuinely hoped for a sequel or two! Love Actually – embarrassingly, I just adore it. The Holiday – as above. Switch off cringe.
  8. We have 3 kids age 4 and under.. I could perhaps squeeze an hour or two in if I didn't want to spend any time at all with my wife.. I manage a few goes at Sega Rally now and then - perfect kind of game for a quiet ten mins - always wanting to beat my time or get a perfect run. It's looking its age but the handling is so well tuned! It's just not much fun going back to Horizon for the 15th time having forgotten how to play it yet again.. and knowing I'm still only about quarter of the way through it...! Ugh
  9. pastry

    A great gaming track a day

    This thread is overdue more F-Zero. F Zero X - Dream Chaser
  10. pastry

    Streets of Rage IV

    It's looking pretty amazing to be honest, love the tag team juggling etc, what a great addition to SOR. The art direction is a million miles better than The Takeover.. which is just utterly horrible. Hope they drop in a new version of this
  11. pastry

    Best one hit wonder of all time

    this is a rule breaker but feels like the only hit they had - it's a bit mopey after all this time, seemed kind of funky back then.. edit: ah - I discovered the version you'd always hear back then was a Fatboy Slim remix. There ya go!
  12. pastry

    Shenmue III - PS4/PC | 2019

    Hmm well I did read an interview where YS talks about it being more of an accessible, choreographed battle system.. so I’m not so sure!
  13. pastry

    Shenmue III - PS4/PC | 2019

    Ah, are they really? Noooooooo
  14. pastry

    Shenmue III - PS4/PC | 2019

    yeah isn't that kind of insane? They had to build a whole fighting game as well as an entire story-driven RPG! Perhaps they should spin off a dedicated Shenmue fighting game to make some extra cash.
  15. pastry

    Best one hit wonder of all time

    I can't think of anything else Julian Lennon has released - though I'm sure he has released a few. I also really like this track, it's still poignant. Famous Dad, I know.
  16. pastry

    Shenmue III - PS4/PC | 2019

    Yeah i hope they don't make too much of that kind of thing – what next, a "Get Ryo to the toilet in time" QTE? I always enjoyed the training and VF-like system, that all feels true to Ryo's character and quest. His need for a protein shake, not so much.
  17. pastry

    Shenmue III - PS4/PC | 2019

    I watched the new trailer a few more times. I think they've done an absolutely brilliant job of the camera work and environments, and as I've already said, I love the art and character style. Wonderful to see some creativity rather than out and out "realism". Maybe it's because I don't have much time for gaming so I don't notice if there's anything "wrong" with it, but when I see things like butterflies and waving bamboo in the background, and in the foreground those solid, chunky, full-of-life characters with full facial animation, all set to subtle camera work and rendered with well-considered lighting and DOF... I have to ask what the hell people must expect! I'm so impressed with what a small team have achieved here - remembering the other environments we've already seen, and noting this trailer is all set in the rural areas, I'm excited to see the rest of it brought to life. - - - In terms of the story - sure, it makes sense it would need one or more additional releases - painful as that notion is. It's fair to say that the momentum was building massively throughout Shenmue 2, so if that pace continues we might get somewhere.. but yeah, it sounds way bigger than this release. I would certainly put in the same $ amount for Shenmue 4 – I dare say they could match the last Kickstarter, and of course for a future game they already have a team in place, a lot of assets ready to go, hopefully a revised and manageable story arc, and far less time would be required to kick off - the only problem might be holding that team together until they have sufficient funding.
  18. pastry

    Shenmue III - PS4/PC | 2019

    It looks spectacular to me, I absolutely love the art style – probably because it reminds me quite a lot of "old Sega". It has so much character. Seeing Ryo beaten down like this makes me wonder if we will see any conclusion - how he could progress far enough in his training to beat Lan Di in the space of this game without some kind of time progression? Perhaps I am just not considering the more supernatural side we saw at the end of Shenmue 2. And of course, perhaps he's never meant to beat Lan Di directly..
  19. pastry

    ToeJam and Earl: Back in the Groove

    Haha that is a brilliant way to put it! Aesthetically I don't think they've successfully emulated the style of the original – it's a bit of a mess of shaded 3D and awkwardly drawn 2D. The line thicknesses are all wrong. It has the look of something where the assets have been created in isolation and probably look alright at 2000px, but when in--situ the detail is lost, the outlines are too skinny, and it doesn't quite work with the environments. Perhaps if they could add a thicker outline to the outside of the characters etc it'd feel like less of a disconnect. Obviously it might still be fun... was TJ&E ever really that fun? It didn't do much for me.
  20. pastry

    The Saturn Appreciation Thread

    Haha does it? I reckon it was pretty damn cheap when I bought it!
  21. pastry

    The Saturn Appreciation Thread

    I always liked Shienryu, too - nice vertical shooter, faintly reminiscent of Truxton/Tatsujin.
  22. pastry

    The Saturn Appreciation Thread

    My favourite era in gaming and as a kid who'd grown up with MS and MD the Saturn was the console for me. I was obsessed with the brochures. Pouring over Pebble Beach, Bug, Clockwork Knight – games I didn't even want or like! Going through the exciting system spec – VDp1, VDP2 – it sounded so exotic! Trying to find an angle to convince my parents to get me one.. I didn't get one until 1996 after lots of saving up from my paper round.. but that was perfect timing - VF2, Sega Rally just released, NiGHTS not too far away, amazing unexpected classics like Exhumed, the brilliant, ground breaking release of Tomb Raider (which we got first!), definitive versions of Street Fighter, the untouchable art direction and battle system of Panzer Saga, and the magic and heart of Burning Rangers. And, of course, there was simply that bit of magic that comes with being the underdog system, playing brilliant games that most people didn't get to experience. The first game I owned was, oddly, Virtua Racing. My Dad absolutely loved it, so eventually I had no choice but to trade it in – he was monopolising my system! I'd find him in my bedroom when I got home, playing.. I wish I'd hadn't traded it. It's the only game he's ever bothered with. I watched that stupid space craft whilst listening to CDs for an unreasonable amount of time. I was the only kid I knew in school with a Saturn. There were around 100 in my school year – nobody else owned one, or was remotely interested in mine. Despite that strange fact, we were lucky in the UK to enjoy the support of Sega Europe, giving the Saturn a chance to live on in the fringes until 1998 where it might've died by early 97. And yes, can't ever discuss Saturn without mentioning the championing of SSM and to give them their credit, Sega/Saturn Power. Those guys managed to keep the enthusiasm alive with Sega fans right up to the launch of the DC, which was no mean feat. They opened the eyes of many to the import market, for which I thank them – I only started importing toward the end of the Saturn's run, but was lucky to get hold of Radiant Silvergun, Garegga, Souky, Silhouette Mirage, Anarchy & DOA, amongst others. It paved the way for my Dreamcast days. My favourite import of the time was probably JSR.. but that's another thread. It's hard to pick my favourite Saturn game, because there were so many that were just brilliant and so different to anything on other systems before or since. When I last valued my collection I put it at about £1300 - that was in 2006-ish, before it all went crazy. I would dread to think what I'd have to spend to get it back... yep, sold it all, piece by piece – for doubtless much less than £1300!
  23. A Tony Hawk / JSR / SSX type game - a giant skate arena or infinite downhill boarding - lowest total points at each checkpoint get the boot.
  24. I would not pay $250 for an N64 unless it was the one I gave to my cousin in 2005 when I felt guilty about moving out of our shared house in Newcastle man pet - provided in same condition, with the same games and save states intact! You should see the price of cars here!

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