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Down by Law

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Posts posted by Down by Law

  1. Quote


    TrueAchievements reports finding out that seven original Xbox titles had been added to the Microsoft Store from the old Xbox 360 store back in September — all of them had a November 30 launch date, meaning they could be coming next month.

    The games are: Dead Or Alive 3, Dead Or Alive Ultimate, Full Spectrum Warrior: Ten Hammers, Gladius, Gunvalkyrie, Advent Rising, and Chicken Little.



    Gun Valkyrie is great but I really hope it's more than just those...


  2. I think my problem with Yagami is it's hard to relate to a guy who looks 45 years old, dresses like a 20 year old, preaches about righteousness like a 70 year old, whose transport method of choice is a Skateboard. The character, tonally, is just fucking weird. 


    The main story was better than the original though for the simple fact that outside of the opening I never had to do any of those wretched tailing missions again. 


    Kaito and the rest of the squad are great though. Would be a shame not to see them again.

  3. Credits rolling with 19 hours on the clock - total completion - 13% 😅


    I did pretty much mainline the story though. Plenty of game there as it is!


    Pretty good overall but I don't think I'd play a third one. I don't think Yagami is a great lead if I'm honest, he's certainly no Ichiban. The supporting cast carry it. 

  4. We know that they were pitching IV to publishers and if anything the anime can only help that. It's one thing to say 'look we have a niche series here but we still raised 7 million dollars through kickstarter' to 'we have a high quality anime adaptation that can bring in legions of new fans that could all be potential customers for Shenmue IV'


    He couldn't end it with Shenmue III. Shenmue II only covered up to chapter 5 of 11 so the idea that he could cram in 6 chapters worth of story in a very low budget game that doesn't have many expensive cut scenes to begin with would have been a grave mistake IMO. Not to mention that the scope of the game changed so much with the different funding streams and Deep Silver coming on board so it wasn't like the game was pre-planned and scripted with a singular vision, you don't get that luxury with kickstarters. I still maintain it was and is an amazing achievement of how far they stretched that budget. This wasn't the AM2 Sega glory years with 100's of established developers on board it was an indie studios first major game.


    Having an Anime might be disappointing to some but Shenmue has never been more alive. It's not like the wilderness years of 2002-2015. 


    IV could be in production right now for all we know but Cedric Biscay (Shibuya productions and producer on III) said the one thing they regretted was having to release very early footage to show backers (the 2017 trailer) - that is also the only trailer without the Shibuya productions logo because he wasn't happy with it (this is the one with very stilted characters whose eyes didn't move). The game faced an uphill battle after that and was the source of much ridicule online for it's graphics, despite it obviously being early pre-alpha footage (parts of that video don't even exist in the finished game). 


    I still reckon we'll get another game but it makes no sense to promote the anime and muddy the waters with a game announcement at the same time. Let the animation do it's thing and show the next game only when it's ready and there is good stuff to show.


  5. I'm up to chapter 9 and really enjoying it but I did drop it down to easy. I'm really tired of the formula of having a tough enemy where you trade blows, counter, throw, block and it all feels very slick and intuitive, very enjoyable, but then the enemy goes into shouty red aura mode where basically you have to spam your longest string attacks against each each other with little to no feedback. It just becomes far less about skill and timing and more about mashing options so you can eat another bento so you don't get a game over. Tedious.


    Everything else? Very good indeed. Only complaint is the excellent looking rain in cutscenes vanishing when you're back in control.

  6. 34 minutes ago, Cheyenne said:

    In order to claim being anywhere near Definitive they need to maintain the radio station playlists. No exaggeration, there's absolutely no chance of a buy from me if that's been meddled with.


    mate, you're out of touch if you think 2k are gonna pay for those music rights, you're out of time if you think anyone cares about those songs these days and you're out of my head if you're not around 






    (I totally agree with you :D )




  7. 22 minutes ago, Lorfarius said:


    He's entitled to his opinion and does a great job of explaining why he's so upset with it. The guy certainly doesn't do many games either as its mainlyy anime on his channel so attacking him for covering somethign different is weird, it's certainly a break from the norm to cover the game. And to be frank it's more than a videogame mate, a lot of us have been sat pottering about for 20 years in the hope the 3rd would come out and its a total mess. Waste of KS funds and people have every right to be peed off. I feel exactly the same, extremely let down having wasted so much of my time with the series for what we ended up with. The thirds a mess.


    If the game was a total mess it wouldn't have got the good reviews it did. It's got 67 on metacritic which is not mindblowing but not exactly big rigs either and well above average. Just because the story didn't play out like it did in his head, or he doesn't have a grasp of simple things 'why does he take his shoes off in the house?' 'why does he walk past this obvious shrine' 'why didn't the story end the way I wanted it to' and it's full of frankly bullshit statements presented as fact 'the only way to accrue enough money in this game is to spam the gambling' which is nonsense. I was absolutely minted by selling herbs and fish alone nevermind doing jobs and fighting in the rose garden.

    It's pretty insulting to Yu Suzuki on several occasions and any true fan would like to see a series they like do better, which with the systems in place Shenmue IV absolutely could have been. But instead he traded his fandom for clicks and when they were trying to pitch Shenmue IV to publishers they likely saw this 2 million view video and thought...nah we're not getting involved in that. The Shenmue series has always been low hanging fruit for people to rag on (J Sterling did one 'the waterworld of videogames') it's like people can't handle this lavish expensive production has a languid pace and funny voice acting so it's easier to take the piss out of something you don't understand than just move on. Bastards the lot of them


    Anyway i'll gladly take a Anime over nothing and I don't watch Anime so 🤷‍♂️

  8. 1 hour ago, alex3d said:

    FFS. Yu will finish the story in this anime, mark my words. Fuck this :(


    If only 'the fans' weren't so dramatically negative about part 3 online you might have been seeing a different outcome 🙄🥴


    2 million views this fucking whiney arsehole video got. Trading your fandom for clicks more like. 'i have wasted my life' it's a videogame mate 


    1 hour ago, Calashnikov said:

    The Shenmu3 DLC is dirt cheap in the PS sale just now. Loada shite is it aye?


    Battle Rally is good fun. Not played the other two yet, gonna do a trilogy run through over Christmas. 




  9. On a positive note Yokoyama is the new studio lead and he's wrote the mainline games since Zero, so it has been left in good hands.



    What is “Ryu Ga Gotoku”?

    Two years ago when we announced Yakuza: Like a Dragon, there was a lively discussion among fans, and we were able to learn a lot from it.

    Things that change; things that should be protected; things that should be connected.

    Some of these were ideas that I’d never considered when we founded Ryu Ga Gotoku Studio.

    Back then, we were desperately living day to day just trying to secure our future happiness. We had to sacrifice a lot to achieve that.

    Perhaps, because we devoted ourselves to keep facing these challenges head-on, we were able to keep going for this long and achieved this milestone of 10 years as a studio.

    The world can change in a blink of an eye. And that requires us to change as well.
    It affects the way we work, the way we live, our morals and values, and even the way we make games.

    Before Ryu Ga Gotoku Studio became truly established, “Ryu Ga Gotoku” was basically synonymous with “Toshihiro Nagoshi.”

    However, I did not want to rely too heavily on that. So although I had little influence at the time, I kept fighting for change. Ten years have passed since then, and that resistance I had felt has changed to a feeling of comradery over time and now, I am inheriting the studio from a great creator.

    In announcing the new structure of the studio, I contemplated what I should convey to everyone. Then, I remembered the words I said on August 31st ten years ago, onstage at the Ryu Ga Gotoku Studio launch announcement:

    “I’m proud to be standing here as a member of the studio today.”

    At the time, I had an immense sense of pride in “Ryu Ga Gotoku,” and that feeling hasn’t changed today. To me, it is something I must protect.

    For fans who have supported the series and for actors and development staff, the games Ryu Ga Gotoku Studio creates must be something that all can be proud of.

    This is what is necessary for “Ryu Ga Gotoku” to continue to be “Ryu Ga Gotoku.”

    This time, I boldly stand in front of you with the key members of the studio to express my determination just as we did ten years ago.

    Though, now that you see me acting all cool in this photo, it’s going be extra uncool if the games don’t live up to our standards, so I’m going to give it my all and stay true to my words.

    I’m not going to say, “please believe in us!” We’ll continue to do our best and let our games do the talking.
    And I hope that you would support and watch over the future endeavors of Nagoshi and Sato, who are embarking on a new journey just as we are.

    Ryu Ga Gotoku’s predecessors have passed down their beliefs and know-how to each and every staff member. You can witness it in the recently released Lost Judgment and will see it in the upcoming sequel to Yakuza: Like a Dragon which will continue Ichiban Kasuga’s story.

    This game is currently being developed by producer Sakamoto and directors Horii, Ito and Mitake. I myself along with Takeuchi and Furuta are working on the story.

    Whether it’s six months or one year from now, I hope to show you a new Ryu Ga Gotoku title by a new Ryu Ga Gotoku Studio that is different but still the same, and something that will spark a feeling of “this is what we are waiting for” within you. I’d like to continue on my life as a video game creator with earnestness.

    Thank you very much for your continued support.

    Head of Ryu Ga Gotoku Studio
    Masayoshi Yokoyama


  10. Hang on, I thought Yakuza was the 'Japanese GTA' and Sleeping Dogs was like 'Shenmue but with driving in it'


    Anyone with actually plays them knows they nothing alike, aside from a Japanese male protagonist. The only thing similar is that they were both on life support 5 years ago but Yakuza Zero hit at the perfect moment and Shenmue III delivered a decent game on a fuck all budget. 



    I love Yakuza as well, but it's nothing like Shenmue. They complement each other very well.


    When you fight in Shenmue, it's a big story event. There's more fights in Yakuza running from one end of the town to the other than the entirety of the first Shenmue game. Yakuza's time of day changes to suit the plot. Shenmue is a full day that you must plan to make the most out of. You must work, train, fight and investigate in equal measure to progress, in a real time setting. In Yakuza, if I want to spend 30 real hours between the next story checkpoint just doing management mini games or go kart, I can do that. Shenmue is quite downbeat and dry with a small main cast , with the occasional comedic element, and a large emphasis on martial arts. Yakuza is hilarious and melodramatic with many excellent characters, with a large emphasis on hitting people with breakdancing moves. 


    They are both great series and nothing alike, apart from arcades rammed full of Yu Suzuki classics.


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