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Everything posted by Ketchup

  1. Psone and n64 on emulation sounds fine, but with Dreamcast you’ll be missing the *Beeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeppppppppppppppppppppppp* on every start up and the disc drive scratching its way around the disc. Especially handy during skies of Arcadia as you know a random battle is about to appear.
  2. It does, and that helps ebay out so it is interesting they’ve never tried it.
  3. Yeah there will always be people fascinated with history or older versions of things. I guess this is where games are different though. That spoon is still a spoon at the end of the day. Where as a copy of Silent Hill or some random Nes game will just get worse and worse by age. Potentially they won't have any use either due to bit rot or machines dying. Where as that spoon will always look and work like a spoon. I guess also with games if you want it to just play, there are many other options to purchase or gain access to where as actual antiques have that physical property you can't just replace without the object being different. So i don't think in 40 years these games will be worthless again but perhaps less people will be wanting them on their shelves maybe.
  4. A friend made an interesting point to me recently. Most retro games currently are going to certain age brackets, once those people either stop caring about gaming or pass away will younger generations want those games? Maybe, but certainly there is a lot of nostalgia for say Silent Hill which future generations won't have, or if there is remakes for example. So prices may start going down, look at Star Wars toys or nostalgia, it's a certain generation that loves the original trilogy, another that loves the prequels and so on, but the oldest generation still around who had access to original Star Wars stuff doesn't really care for it. Disney has done a fine job in keeping interest going for that franchise at least. Also look at a lot of facebook groups or even youtubers, they collect for the sake of collecting. They don't enjoy the games, just the hunt or at the very least, the boxes. With a recession perhaps people will sell off their copies of Moho on Dreamcast because it's a crap game worth a fortune than sit in povity looking at the box on the shelf. Certainly some games like Pokemon are stupidly priced and they sold millions upon millions of copies, why is the price so high? Shenmue was worth nearly £100 a few years back, but has now fallen back down to around £20-£30. So i don't think games will always stay high or continue to grow, but it may take a lot of time for prices of certain games to drop back down.
  5. Ordered Monday, arrived today, that was far quicker than expected! Excited to be able to play all those games i've been collecting that will be great in handheld and don't feel quite right sitting in front of a monitor for hours.
  6. I’ve always really enjoyed Confidential Mission as something a little different. It’s certainly got virtua cop vibes but the spy angle and the equipment you have to use at key points make it fun. Virtua cop 3 would steal a lot of these things and I do wonder why CM came out instead of VC3. Time crisis 1 and 2 are personal faves as well as the Deadstorm Pirates above. Gun blade and LA Machine guns are also great but they’re a different style of light gun game. Ghoul panic is a lot of fun, I much prefer it over Point Blank as I find that series very stressful where as I want my gun games to be fun and always moving to spectacle. What I have realised from going through a huge list of light gun games is it’s the more modern games I enjoy. Sure, Duck hunt was amazing at the time but horribly basic. Most pre 32 but games were horribly basic in this genre either going after static shooting gallery gameplay or just flooding the screen with enemies. Virtua cop I believe set a new standard where you had to have quick reactions or figure out the best route to take down the bad guys and avoid the innocent. Playing some of these older games they just lack any excitement or pacing, just stuff constantly popping up. I even tried Mad Dog Macree, a game I’ve always wanted to play as seeing bits of the FMV on tv as a kid it looked cool and suited the light gun genre. Playing it now. Well. Firstly how anyone played it on a mega cd I don’t know, it’s such a pixelated mess I can’t tell who’s a bad guy and who’s not. Let alone when they’re about to shoot you. That’s also totally ignoring the gameplay, you can only shoot during set windows, too early and nothing happens. Too late and you’re dead, back to the start. Half the time I thought I was watching a cut scene when out of knowhere I’m shot. I guess that’s what makes it an FMV game. It’s an interesting concept for sure but the execution is pretty poor. 3DO faired little better, guess you need to play the arcade laser disc versions if you want to try them. Im really looking forward to finding more games, especially more modern light gun games but I think anything pre 32 bit is either going to be tough to go back to or just not for me.
  7. I've set up my Raspberry Pi with a whole host of lightgun only games for my Sinden light gun covering everything from Nes to Arcade. At least what it can handle anyways and apparently it can sorta handle Model 3. But i'd love to hear your fave light gun games, theres far more out there than i imagined and some rather fun or interesting ones too. So what do you recommend checking out? My only disappointment is a Pi really can't do PS2 or PS3 and there is a lot of interesting games on there from the remake of Virtua Cop, to Deadstorm Pirates which has to be one of my faves.
  8. The thing that impressed me was the cheat codes on the hub world. Firstly, mega drive platformer never had hub worlds and then there was all these collectibles that if collected in the right order gave you cheats. That impressed me so much as a kid and the game really felt different to typical console games. At the time I didn’t know why but look at early mega drive platformers, they all felt stilted and didn’t look great. But this was fast, playful and colourful. The whole robocod thing was a great gimmick and early 90s robocop and terminator style parody was pretty fresh too.
  9. Yeah I guess 94/95 as a developer you’re making your game with a 1-2 year cycle. So Saturn got support between 95-96 but for your next game it was clear PlayStation was the way to go which is also why I think the first few years probably were fairly neck and neck and then the sudden collapse of Saturn.
  10. I find this era fascinating, if only because of how the consoles launched and what happened during those years. Like Saturn came to the UK in 94, yet in my mind i was playing Sonic and Knuckles and the Mega Drive had basically reached it's peak at that point and still had a couple of years worth of games to come. 94, 95, 96 you sort of forget that Saturn and Playstation were out and 3 years old by that point. The N64 didn't even come to the UK till 97. By modern standards a consoles 1st year is often slow but the 2nd year is where it all kicks off and its fate is sort of decided. But i really feel that the Playstation didn't really hit it's stride until 98, by which time Saturn was Dead and Dreamcast was out in Japan. Console launches are so different to before where they would take years to get going, so we all look back and say the saturn failed right from the start, yet for those first two years at least Saturn and PSone got fairly similar games from the 3rd parties, im think stuff like Swagman and Cool Spot, those strange cross over games that felt like super charged 16 bit games rather than something that couldn't have been done previously. Beyond the odd Tekken 2 there wasn't too much from the PSone that made it a must have over the Saturn. In 96 were people talking about Saturn and Playstation all that much? Maybe, this was the time of the original Tomb Raider coming to saturn but i guess in 96 those consoles and the N64 felt expensive and only for the hardcore gamers, where as 97 onwards is where those consoles started feeling more attinable. I do remember Cybernet talking about the Saturn having Virtua Fight 2, Sega Rally and Virtua Cop as it's big games against playstation. So for me because of the lack of internet and only magazines Saturn and Ps1 felt sort of equal for 3 years, before Sega just sort of gave up around 97 and especially 98 we all knew it was dead and buried. But it's only in 98/99 that PSone got its heavy hitters and that probably hurt the Dreamcast more than we realised at the time.
  11. They’re expanding too, having just had a 2.5 mil injection of cash.
  12. Is there any downsides to activating dev mode and side loading eg. Getting an account banned or losing access to the store etc? You always tell us these exciting things you tried out and it hurts so much that they won’t become reality 😂 I just want more Transformed honestly.
  13. I used to enjoy the Sonic 3 maps where they’d basically screen shot every screen and join them together. That must have taken hours of work. Of course that meant sonic appeared a lot.
  14. Considering they’re easy to get hold of on Switch, Xbox and PlayStation I feel as if these have broken into the mainstream now.
  15. Remember when Bad Influence had the cheat codes for Sonic 2, except they were all wrong? So many children that day spent hours trying to enter them I bet, including me.
  16. Yeah, although I didn’t order mine till last month so that’s why I’m at the back of the queue.
  17. Well I was Q3 and later and have now become Q4. Was hoping for a little sooner but glad to have a more concrete date.
  18. It’s such a fun game if frustrating because I just want to collect water with no leaks 😂 Is the PS2 version the definitive version? That cover though, a game all about water and they still make the cover brown.
  19. I love the show but really didn’t like the movie. I didn’t like the animation, it took a while to figure out but it’s because they’re 3D models and so they move oddly and the facial positions looked odd compared to the 2d drawings of the show where each pose is designed to look it’s best for that pose. The story itself was alright, there’s been episodes with better stories and I don’t know it all kinda felt a bit flat compared to a typical episode. As someone else mentioned even the extras characters had seconds of screen time where as they’d normally get lots in a 20 minute episode. The simpsons movie worked as it felt like the show but bigger and a fully featured story that needed the run time but this felt like a 20 minute episode reallllllyyyyyy stretched out. Disappointing.
  20. The PS2, the most bought console in all of history. The power of the emotion engine, toy story like graphics and the ability to launch WMDs (supposedly) and yet it’s never a console I’ve really loved. The launch period of the PS2 is an odd time for me. I was very much into the Dreamcast, the N64 was still hanging on and I’d never owned a PSone. Yet I loved the original PlayStation, it had great games and content I couldn’t experience elsewhere. Mostly down to money, being a Sega kid (and in some ways being fortunate not to be able to buy a Saturn) and all my friends owning a psone I could get away with not having one but still enjoying it. Incidentally I bought an N64 because Mario, Goldeneye and Star Fox just wowed me so much so I picked that over the PSone. Plus 64 is better than 32 right? Anyways I’m enjoying Dreamcast and the PS2 launches and let’s be honest here it was a terrible launch. Games looked worse than Dreamcast games, Ridge Racer and Tekken 3 TT were similar to their PSone versions and the rest of the launch lineup wasn’t much better. Besides the PS2 was expensive at launch, at £299 it was twice the price of most other main console launches. The PSone was also still pretty healthy at this point too. By the time GT3, MGS2, DMC etc launched I was working in game retail. I still was enjoy the final Dreamcast games but also around the corner was the Xbox and GameCube. Initially I waited for a GameCube, maybe something about underdog consoles is what I enjoy? Either way it had a great launch and the graphics were so much better than the PS2. Sadly not long after launch you can see the GameCube wouldn’t be the machine everyone bought. I initially avoided the Xbox and maybe this is a discussion for another topic as it was during the whole M$ era, them being a new comer like the 3DO and honestly I think everyone thought they’d disappear quickly. But thanks to a massive price cut, and adding in JSRF and Sega GT into the box, along with a whole host of other Sega games, let alone PGR and I guess Halo. Besides it had a Hard Drive and the games were graphically better. But because of owning an Xbox the PS2 never grabbed me the way it should have. GTA3 was amazing but I got the PC version. MGS 2 I picked up on Xbox a year later. Pretty much any PS2 game I’d want to play ended up on Xbox and the games I enjoyed on PSone got worse sequels. Parappa 2 was not as good. Tomb Raider was terrible. The smaller more quirky games either disappeared or got bigger and worse. I really should have loved the PS2 but it never did click with. The games were often the worse versions especially when it came to online multiplayer, the exclusives often didn’t appeal to me and it didn’t feel like and over powered PSone as the games were also changing in direction more. As a small aside I picked up a PC Engine mini last year and realised most the games on it just don’t appeal to me. Same with the NeoGeo, I love the look and tech in the machine but besides a handful of games it’s full library (Game Sack did a video discussing every game released for it recently) just doesn’t have anything I’d enjoy. I love the tech and sprite scaling in all the fighters but fighting games have never really worked for me. So after that long winded ramble, what consoles never clicked with you?
  21. I’m not all in on digital. I like owning discs and having something physical to remind me to play it than a square on a store front. I do think games have changed too. They’ve either one and done, great big experiences never to play again or bite size games to play for an hour every night. I bought the metal gear solid hd collection yesterday, on disc, because Konami removed it with zero notice and an hour after it went on sale not giving me a chance to get it. Whilst there’s more games than ever coming out now there seems to be more disposable games than ever, not bad games, good games, enjoyable but ultimately forgettable.
  22. It looks like you have a UK 64GB reservation You reserved your deck 345 days, 04 hours, 15 minutes and 54 seconds after pre-orders opened 04 days, 14 hours, 42 minutes and 56 seconds of orders have been processed You have 340 days, 13 hours, 32 minutes and 58 seconds of orders to go until it is your turn You're 1.33 % of the way there! As Fry mentioned, the site assumes the same amount of orders are placed each day, but this is interesting to see that despite ordering over 200 days later you're not that much further ahead so hopefully things should be moving a little quicker once those first few days of orders have been fulfilled.
  23. So now the dust has settled a bit which version of the steam deck is best to buy? The basic one is at a great price point but is the tiny storage space a problem? I’m sure I read that even games on the micro SD card run just as well? The middle one may be the best option but if it’s trivial to upgrade the storage later anyways is it worth the price bump? Finally the most expensive, is the anti glare coating worth it?
  24. ? We don’t get many games where you play the bad guys. Dungeon Keeper is an obvious one and so is Evil Genius but surely this genre is ripe for the picking where for once the bad guys can win?
  25. I've had that happen in the mega drive original, Sonic 2 is a bit of a buggy mess even in it's original form.
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