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  1. Yeah, wireless from PC is pretty great, if the Vive accessory does it as well as the Quest then it's well worth considering (albeit yet another thing making the Vive so much more expensive) but the bulk of my use has turned out to be sat down in sims so I don't really mind the cable. I just don't really have space or need for tracker base stations and shit like that.
  2. I really thought we had a topic for this, I remember an older trailer and getting excited. Still am! I believe it's out on 30th July but that might be USA-only. Here is a fun twitter thread recap of the tale if you want a reminder - but of course it would mean spoilers for the main plot.
  3. does it still need tracker stations? Between those and the price it still makes it such a hard sell for me personally over the Quest, despite obvious benefits (not being tied to Facebook support chiefly!)
  4. my thing is that I can't seem to get on the power as early as the fast people. Trying generally results in my spinning out with oversteer or understeering wide, I'm trying to learn this "let the diff rotate the car" biz but it's hard. I've had no time to practice this week (thank god it's a 'friendly') but will try to get on tonight I think.
  5. from memory the Beemer has quite low gear ratios so you tend to be in one higher than other cars around corners. Normal disclaimer about not really knowing what I’m talking about applies.
  6. milko

    Youth Sport

    Dunno if you've seen it already but this article about coaching kids' teams is pretty damn good. Warning, it might get a little dusty at times while you read it. ‘I hope you know this was never about football’: coaching my daughter’s team https://www.theguardian.com/lifeandstyle/2021/may/08/football-with-my-daughter-fredrik-backman
  7. @SANtoOos this video, while somewhat irritating at times and never getting to the promised part 2 at all, may help you with your settings for VR.
  8. Yeah, I remember at least Imola seemed to have a fair few offs, albeit maybe they were less smashy and perhaps the rain was to blame. It's fun either way, I don't mind! Until someone takes me out from a good points position then it's going to be toys out of the pram probably no more than I'll karmically deserve already.
  9. You can just see me in that clip having navigated my own similar moment around @Count Buffalos but without the added complication of a second car at least. I later had a similar one passing you and Dave's little contretemps! It'll be interesting to see if these GT4s are still so incident-prone when we hit the league races on more 'normal' racetracks.
  10. Oh @SANtoOosyou can go into some menus in ACC and bring in the HUD displays so they aren’t so far out to the edges of vision. It still means you have to look but it’s not quite such a stretch.
  11. yeah, I’ve been known (as recently as, erm, today’s first race) to be trying to take all that stuff in on a straight, then glance up and go “hmm, shit, that’s the 50m sign” as I plunge off the end of the road. It’s tricky! Good fun tonight as ever! I am a bit apprehensive about my GT4 skill levels for this season but maybe it’s just that this track is extremely deadly. I had a couple of short lived fun battles in there, generally ended up by some kind of wall visit.
  12. Not by default it seems. Maybe there's a way. Still can't get past that I wouldn't be able to read it from my driving seat though!
  13. complete with realistic "can open the driver's side window for ventilation" cockpit setup
  14. The monitor just shows the VR helmet output... also I'm about two metres away to sit at my wheel! I might be able to alt-tab out I guess, I'm always a bit afraid to do it in case something hangs. And my pre-race tends to be about five minutes of cramming before qualification starts as I'm always barely able to make our start times, it's stressful enough already
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