Jump to content

KieronGillen

Members
  • Posts

    1,965
  • Joined

  • Last visited

Recent Profile Visitors

1,698 profile views
  1. FPS reviewers have no quality control, frankly. If it's got gun bobbing along in the bottom right and an acceptable budget, it gets a baseline 7. It wasn't scary. It had literally no ideas of its own. If you own any decent FPS of the last 5 years - including FEAR - there's no reason to own it. As an FPS, FEAR 2 was strictly average. As in, 5. (It's at this point, I suspect EG should be glad they didn't ask me to review Killzone 2, as 5/10ing that would have caused an exciting internet meltdown.) KG
  2. If FEAR was at all scary, I'd have given it more. KG
  3. I stayed up much later than I was planning to doing this last night. It's very moreish. KG
  4. When I saw it, the Min Specs weren't finalised, but they were saying stuff like "Basically, if you bought a PC in the last 5 years, it'll work". KG
  5. KieronGillen

    Edge 211

    The oddness being, if you did like the comic, it's a fairly safe bet you'd be unlikely to enjoy the film, KG
  6. I think you'll find that DMC has never been sort of cunts. KG
  7. Oh, c'mon. That'd have been awesome! KG
  8. Good work. Has anyone used that joke yet? "Why can't you run in that level. BECAUSE THERE'S NOT RUSSIAN" screams Gamesmaster to me. KG
  9. No shit. EDIT: More seriously, i totally deal with that - that the vast majority of people have missed any of the surrounding elements means that *it is bad art*. If you going to do something like this, you do it right and you make it clear. And, of course, any of the explanations thrown up by the game are bullshit - putting aside the fact that the game both builds him up and negates his importance (He can't be an important figure and be unimportant at the same time. And it's, of course, bullshit that someone would take his place) that doesn't explain *why he doesn't shoot you*. As I said. It's nonsense. It's bad art. It's just a well animated massacre of crowds KG
  10. No. Assuming that they knew how good it actually was/is/may be, they figure they don't need to advertise to us at all. They aim at the people who won't necessarily buy it, knowing when word of how good it actually is, we'll all stop our whining and buy the fucking thing. In short: We'll buy it anyway. Advertising to us is wasted cash. (I stress, I haven't played it.) KG
  11. Forgotten, hopefully. I haven't played it, of course, but am looking forward to. I do have a fun essay I want to do on the marketing of Dragon Age though. KG
  12. In passing, PCG:UK's review was written by John Walker of RPS. Just to put it in context. Because - y'know - it was written by a guy, not a magazine. KG
  13. I suspect it's less a question of hitting and more a question of knowing whether you're hurting it. But yeah, Energy Bar. KG
  14. This, from what I've played. Though there's more Halo in there than you may expect. KG
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.