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  1. FishyFish

    Battlefield V

    The AA is seriously f*cked now. It's back to the early days of the game where a fighter could fly at you head on, take a full barrage of shots, and get away with most of their health intact. Plus, I'm having to considerably lead shots on planes that are less than 100 metres away, and distant aircraft are pretty much impossible to hit now.
  2. FishyFish

    Battlefield V

    Despite no word about it in the patch notes, they seem to have nerfed the AA tanks. The projectile velocity and range seem to have been reduced so, wheras previously I was preety good at leadin distant targes to get hits, not I can barely hit them at all, even at closer ranges. Apparently the bombing reticule has been removed from the Stuka too. Another complaint, although not confirmed, is that the new kill cam has re-introduced the issue where you are displayed on the mini-map when you get a kill. Not sure if it's correct or not, but if it is...
  3. FishyFish

    Battlefield V

    I'd like a number of fixes / changes. Hopefully at least a couple will be sorted in today's patch. In no particular order: Kill Cam - being changed in the patch, but at present it's incredibly frustrating to be killed and not have a clue where the person was hiding (unless they were nearby). I guess this might be classed as "realism" but it's not much fun. In previous games, recons and the like would need to move around to avoid retribution. At present they can largely stay hidden in the same bush, or behind the same rock with impunity. Hopefully today's change will resolve this. Spotting - I can understand the reasons for removing the previous versions of the spotting mechanic where pretty much whole squads and teams would be lit up under a sea of Tangy Cheese or Cool Doritos, but I think they've gone too far. I'd like to perhaps have a squad spotting mechanic whereupon any enemies you spot are highlighted to your squad, but not the whole team (and keep the system where the marker is lost if the target moves out of line of sight). Enemy visibility - I never had a problem seeing enemies in previous games, but they can be like chameleons in this, blending in perfectly to rocks and the like. Maybe I could slow down and take more time surveying the surroundings, but by the time I've done that I'll have had my head shot off by someone practically invisible laying prone on some debris. Supression - bring it back ferchrissakes! I'm sick of getting someone down to 20% health with a spray of LMG fire only for them to stand statue-like and kill me with the headshot they've been able to perfectly line-up. Tanks - make tanks harder to destroy. It's somewhat ridiculous that a single assaalt can destroy a Tiger Tank singlehandedly. Either that or alter the assault load-outs so that you can't have rockets, dynamite AND anti-tank grenades equipped at the same time. At the moment, tanks have mostly become long range vehicular snipers because getting anywhere near enemy infantry is an instant death sentence for them. Given the power an popularity of the assault class with it's selection of short and long range rifles, ther are always swarms of them waiting to quickly destroy tanks. Vehicle spawns - If you select a vehicle spawn, you should have a small window of time where the vehicle is reserved for you (maybe 5 seconds) to allow you to choose the tank or plane you want to use. At present you have to widly mash the button to get a vehicle before someone else and then accidentally end up in an AA tank on Devastation or something. Similarly, let us be able to selct from all the vehicles available instead of forcing a choice of just three in My Company. Firearms and equipment don't have this restriction, so why should vehicles? Bipods not deploying properly - hopefully fixed today. Getting stuck on small bits of scenery - this is particularly noticeable on Hamada on the rocky edges of the fortress. Likewise, not being able to climb unsteep slopes without sliding back down. Map rotations - add the map voting system back in. If I never have to play Narvik again I'll be a happy man. Also, add DLC maps into the rotation. It'd also be nice to return to the old system for games like Breakthrough where you play each map twice - one as attackers, and then again as defenders. Fix the "one-shot" TTD bug that makes it feel like you've been killed instantly without any hope of reacting by someone with a slow-firing Sten or something 100 yards away. Get rid of My Company altogether and just have the functionality for that (and Assignments) avaialble via the in-game menus. Despite all the above, I'm enjoying the game a lot.
  4. FishyFish

    Photography Equipment & Software Thread

    Yeah, a Gorilla Pod might be ok (as long as there's somewhere to stand / afix it). I think the main reason for preventing the use of full-size tripods is that they will cause an obstruction, both in preventing non-photographers from being able to enjoy the view, but also in the event of an emergency where they would potentially pose a hazard. Alternatively, and again dependent on where you can position them, a small bean-bag type support might work.
  5. FishyFish

    The Rllmuk Photography Thread

    Waterfall Swallet by fishyfish_arcade, on Flickr Waterfall Swallet - B&W conversion by fishyfish_arcade, on Flickr
  6. FishyFish

    The Rllmuk Photography Thread

    All shot on Ilford Delta 3200, hence the massive ammounts of film grain. FILM - Beeb by fishyfish_arcade, on Flickr FILM - Viewing by fishyfish_arcade, on Flickr FILM - Five by fishyfish_arcade, on Flickr FILM - Tube by fishyfish_arcade, on Flickr FILM - Lost in thought by fishyfish_arcade, on Flickr FILM - Judgement by fishyfish_arcade, on Flickr FILM - Before an ascent by fishyfish_arcade, on Flickr FILM - Child by fishyfish_arcade, on Flickr FILM - Sub-frame by fishyfish_arcade, on Flickr
  7. FishyFish

    Battlefield V

    I was playing earlier and it felt like hardly any of my hits were registering. Hit markers would only show after I’d shot the target several times already.
  8. FishyFish

    Battlefield V

    Yeah, sometime this month (I think) in the next Tides of War update.
  9. FishyFish

    The Rllmuk Photography Thread

    Arboreal by fishyfish_arcade, on Flickr
  10. FishyFish

    Doctor Who

    You'll have to wait until 2020 for them not to be mentioned.
  11. FishyFish

    War of the Worlds (BBC)

    I think it was originally scheduled for Christmas 2018 but was put back to 2019 sometime. Hopefully sometime this winter, otherwise I can see them holding onto it until the autumn at least.
  12. FishyFish

    War of the Worlds (BBC)

    There was a least one other snippet in the trailer of what looked like someone getting heat-rayed. Looking forward to this.
  13. FishyFish

    War of the Worlds (BBC)

    There was a brief glimpse of this in the BBC drama trailer that followed Luther tonight.
  14. FishyFish

    Classic Christmas Specials

    I’ve just watched a Dinner for One for the first time in my life. It was one of the best things I’ve seen all Christmas. Genuine LOLs.
  15. FishyFish

    Bros: After the screaming stops

    Is it just about the Goss twins, or is Craig, the bass player, in it as well? ISTR when they broke up he moved into studio work and bacame a producer for various other bands. I know this stuff because my sister was a big Bros (and Five Star) fan at the time - I vaguely remember her having a massive fit one time after I recorded over some of her Bros stuff with some Star Trek TNG episodes.

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