Jump to content

All Activity

This stream auto-updates     

  1. Past hour
  2. Here you go guys, you don't need to watch the movie.
  3. This week's is good fun! (See I don't always complain ) im not particularly fast at the moment though. when do we see the championship standings?
  4. I could probably sort out some kind of forum supply. They are fairly time consuming but there's hardly any cost of parts (like a knackered DS and a bit of acrylic) His neon advances go for about £500 on eBay but they are for charity and they are extremely slick. If there's some interest I could price one up. Doubt it would be more than £40/£50.
  5. The finale is 90 minutes. It has quite a few twists and surprises as you'd expect. Will be interesting what people make of it. Very minor non-plot spoiler, but just in case people don't want to know The showing I went to had a 'host' you could talk to, but the illusion was shattered when they hadn't closed the door where the guy with the microphone was.
  6. Broker

    Rllmuk's Official Sales Figures

    It’s more your endless “Fortnite is better than PUBG” posts that annoy me.
  7. Shimmyhill

    Rllmuk's Official Sales Figures

    Not bad tho, it’s something I read or heard - either way it’s revenue dwarves PUBG these days apparently much to the annoyance of @Broker Reading the revenue/player numbers is frankly silly, Fortnite already made more money this year than PUBG did last year so the 350m Chinese Android players must not spend any money on the game.
  8. Lorfarius

    Nintendo Switch

    Was it worth it?
  9. Keyboard Koala

    Captain Toad: Treasure Tracker

    Bravo, sir! Game looks stunning on a n3DS. Limited tries on the demo? Nantondo pls...
  10. strider

    vinyl lovers

    I missed the HMV oliver pressing of Dog Man Star, which makes me sad. I also missed last year's reissue of Travis' The Man Who, which also makes me sad as I've been listening to it all day on spotify and now I need to own a copy.
  11. Smitty

    Tomb Raider (2013)

    Also with the changes to Rise I think of this: But yeah I think there's really much to be said about how the focus on story majorly affects the form of games. Not to mention the cost - having top notch voicework, mo-cap, delicate facial animation and all the rest of it costs a lot of money. So does creating the level of fidelity of required to make a game look more realistic so that it feels more realistic and can inch closer to the impact of a film. But then you get into a discussion about how the advancement of graphics is changing the prorities and directions of gaming. If you want things to feel more realistic and less game-like (games are for nerds after all) then you have to have this whole pipeline for making really good-looking assets (which raises cost), and you need to limit the shape your environments take so that they're less abstracted (which limits the options for level design and therefore gameplay). There's an inherent tension there. Is it more important that a level look more like a realistic space than whether it plays better but involves abstractions that detract from realism?
  12. MegaTrousers

    Tomb Raider (2013)

    Subnautica features some great honest-to-god tomb raiding (and is generally amazing), but the platforming sucks.
  13. metallicfrodo

    Rllmuk's Official Sales Figures

    In May it was estimated to have made $298m in the previous month, so not quite 200m a week. Feb was the first month the estimates put it above PUBG in revenue (148m to 103). Although they are just estimates.
  14. Marlowe

    The Bookies

    In profit for the first time this tournament now after a little Ronaldo first goalscorer / Portugal to win double. Plenty of football left to lose it all on though.
  15. I'm glad to hear this. Ive not played either demo as I wanted to wait for release to dive in but the idea of the full game being riddled with Olde English had dampened my enthusiasm. I mean I can stomach the odd character in an RPG speaking in Olde English to make them appear regal or wiser or whatever (FFXIV, which I'm currently playing, has a few of them). Even a game just throwing it in here or there for flavour, like Dragon's Dogma, is tolerable ("aught" this and "aught" that). But I was a little worried to read the impressions above that Octopath might have overdone it. Hmm. Maybe I should just give the demo a go after all...
  16. Rayn

    B@sea was right then lol mobile gaming

    As a PC gamer at heart, I much prefer playing Darkest Dungeon on my 12 inch iPad. The UI is perfect for touch controls.
  17. Smitty

    Tomb Raider (2013)

    Survival games mostly look pretty gash to me. I'd like to be playing Tomb Raider games.
  18. neoELITE

    2018 FIFA World Cup

    That's a bit harsh. He has really bad sunburn and he's just had a BCG injection. Leave Pepe alone! I'm convinced Portugal will win the tournament - have been before a ball was kicked.
  19. Rayn

    Official Metroid Prime 2 Thread

    Hi I have nothing of value to add to this thread at the moment but I just wanted to say that I appreciate these retro threads being resurrected
  20. Dudley

    Motorspot chat - No dull F1 though

    Worth pointing out the offenders are TDS not G-Drive. Both TDS cars were DQed (which includes the one they run under the G-Drive banner). The #40 G-Drive was fine, as was its actual teammate, the #39 Graf entry that inherited 2nd.
  21. Smitty

    Official Metroid Prime 2 Thread

    That game wasn't designed around the motion controls though. MP3 was.
  22. Isaac

    Tomb Raider (2013)

    Do you play survival games? Because it sounds like you really just want to be playing survival games.
  23. Smitty

    Tomb Raider (2013)

    It's a binary thing. Either those parts are mandatory or they're not. Is there now more incentive to do them? Yes. Do you have to do them? No. Ergo, not mandatory. I've already said that the game sounds like a big improvement. Pacing, easier to stealth combat sections rather kill everyone, better puzzles/navigation etc. But it doesn't sound like the game i'd like to see. It still wants to be an action movie. There's a much bigger conversation to be had about modern gaming's obsession with telling better stories - specifically film-like stories - is drastically affecting the entire medium. Because if you think the most important thing that your game should do is tell a great, cinematic story than you have to design the game from the ground up to enable you to do that. Games have become increasly focused on telling stories, to the detriment of their gameplay. They have definitely gotten better at telling stories and adding characterisation (albeit generally still weak stories) so they have taken their eye off the gameplay and player agency. Why does TR'13 grab hold of the camera and take away my control every 2 minutes? So it can tell its shit story. But whilst I like a good story like anyone, I don't come to games for stories, to see a bastardized less effective version of a film. I come to play, to engage, to be challenged, to exert control. Films can tell the amazing stories they can because their authors have total control over what the viewer sees and hears. So if you want to tell a complex filmic story in a game you need to constantly take control and limit what they can do. Ultimately stories isn't the problem with modern games though. Wanting to make film-like stories is. Wanting to have the prestige of film. Games have lots of ways that they can tell a story that a movie cannot possibly do, but generally the focus has moved onto providing the visual 'wow' moment that films provide. The other side of it is how making films means you have to make less to play, which means that gamers don't need to engage their brain as much. You can provide shallow thrills through easy-to-make cinematic moments and cutscenes rather than the slow complex demanding (of you and the player) thrills that emerge from gameplay. Give people a spectacle, provide the illusion that something interesting is happening, drastically reduce the brain power required and you've made something which is both a crowd-pleaser AND has a much wider market appeal.
  24. PeteBrant

    Tomb Raider (2013)

    Smitty, there is abolutely nothing in Rise of the Tomb raider that will change your mind. It is essentially more of the same. It doesn't suddenly change into something completely different.
  25. Rayn


    Borderlands 1 always felt a bit cheap, overall, but once you get past the opening few hours it opens up and will actually serve you a lot of fun and challenging missions. Some of the DLCs are great as well,especially the Claptrap one. I much preferred Borderlands 2, though, the higher budget shows in every aspect of the game and it felt like a more coherent adventure. The 2.5 low gravity game never clicked with me, though
  26. Kevvy Metal

    Star Wars: The Last Jedi - December 2017

    saaaaaaaaaaaaaake! Everything's ruined!
  1. Load more activity

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.