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Luc Bernard vs Destructoid Website slates $5 indie game

#1 User is offline   JPickford 

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Posted 04 August 2008 - 03:12 PM

http://www.destructoid.com/destructoid-rev...ild-97583.phtml

I haven't played it myself. Nice artwork but it sounds like it wasn't properly finished.

The designer seems to blame his coder though which is bad form really. If you're putting your name on the thing then you should take responsibility.
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#2 User is offline   SeanR 

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Posted 04 August 2008 - 03:28 PM

Quote

Additionally, the jump button only works a third of the time.


Ah, see. No five dorrah for you, herro?
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#3 User is offline   Ste Pickford 

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Posted 04 August 2008 - 03:36 PM

Quote

Additionally, the jump button only works a third of the time.

Stupid programmers.
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#4 User is offline   Chase 

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Posted 04 August 2008 - 03:57 PM

Who buys these kinda games anyway? People with not much money to spend, or people with too much money to spend?
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#5 User is offline   JPickford 

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Posted 04 August 2008 - 04:06 PM

View PostChase, on Aug 4 2008, 04:57 PM, said:

Who buys these kinda games anyway? People with not much money to spend, or people with too much money to spend?


What kind of game? Cheap?
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#6 User is online   Joyrex-J9 

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Posted 04 August 2008 - 04:11 PM

View PostSte Pickford, on Aug 4 2008, 04:36 PM, said:

Stupid programmers.


Yeah, they should have known this wasn't a good idea:
if ((double)(rand()/RAND_MAX) > 0.6) {
   player.jump();
} else {
   // todo: put some code here
}

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#7 User is offline   Dimahoo 

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Posted 04 August 2008 - 04:15 PM

chase said:

Who buys these kinda games anyway? People with not much money to spend, or people with too much money to spend?


Whats wrong with homebrew? Do you understand the whole point? :)
They don't just serve those with little cash (or lots of cash) but they're fuel the fire of future programmers.

Did you know that R-type command was done because todays so-called "Micky mouse" programmers don't understand how to program a shmup - as said by Irems own head dev.

Homebrew is where you find the young pure arcade gamer, and those that are true to the cause of gaming. There none of this cut-scene led rubbish.
Homebrew is the heart and soul of gaming and its effect is bigger then you might think.

Games like Geo Wars have there heart in homebrew games. Simple but addictive and you'll be seeing Braid this week if you have XBLA - it doesn't appeal to me, but many will rave over its gameplay, artwork and music.
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#8 User is offline   Captain Toss 

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Posted 04 August 2008 - 04:20 PM

View PostChase, on Aug 4 2008, 04:57 PM, said:

Who buys these kinda games anyway? People with not much money to spend, or people with too much money to spend?

Well, usually people who like the look of the games, and decide they're worth the asking price. Same as any title from a big publisher.

Although I admit there's probably an element of wanting to 'support the little guy' in certain cases.
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#9 User is offline   Wroth 

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Posted 04 August 2008 - 04:35 PM

Quote

...the player is given essentially no direction as to where to go, but to move randomly eastward, hoping to bump into something of importance while making blind leaps of faith, praying to land on something to show that they're on the right track.


Fucking lousy programmers :)
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#10 User is offline   Dimahoo 

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Posted 04 August 2008 - 04:47 PM

That does sound pretty dire. I'm shocked it got that far. Given the quality of the artwork i can only guess that he was trying to be really innovative, its the wrong version, or he's only a good artist.
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#11 User is offline   Chase 

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Posted 04 August 2008 - 04:57 PM

I thought when people make homebrew games they mostly do it for free, like Narbacular Drop. Surprised there's a market for these kinda games when you can download so many similar ones for free on the net.
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#12 User is offline   Willei 

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Posted 04 August 2008 - 05:05 PM

Bit storm in a teacup innit? Site gives broken game a bad review, site's users post negative comments without playing it (on the internet!?), dev tries to defend it and gets shouted down by internet bad dudes. Game gets patched. Negative comments naturally continue from people who haven't played it. Apart from the dev trying to defend their game, it's just another day on the internet.
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#13 User is offline   Chase 

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Posted 04 August 2008 - 05:19 PM

Don't think a quick patch will fix a 1/10 game, dude.
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#14 User is offline   Willei 

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Posted 04 August 2008 - 05:21 PM

With a working jump and that killer $5 price point it's easily worth the full 10 on value alone!
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#15 User is offline   Dimahoo 

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Posted 04 August 2008 - 05:31 PM

chase said:

I thought when people make homebrew games they mostly do it for free, like Narbacular Drop. Surprised there's a market for these kinda games when you can download so many similar ones for free on the net.


They're not all free. The one's that arn't are usually worth the outlay though. Stuff like Jets n Guns, Bullet candy, Trouble Witches.
See the homebrew thead - theres billions in there.
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#16 User is offline   Sack Man 64 

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Posted 04 August 2008 - 05:33 PM

View PostWillei, on Aug 4 2008, 06:21 PM, said:

With a working jump and that killer $5 price point it's easily worth the full 10 on value alone!


10 just because of the value? If i gave you a dog turd for free you wouldn't be stupidly happy just because it was free. The whole value thing is a different argument to how good the game actually is.
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#17 User is offline   Dimahoo 

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Posted 04 August 2008 - 05:38 PM

But he's issued a fix - clearly theres a problem with the joystick driver, a problem Xpadder would solve anyway.

I certainly wouldn't mark a game down just because i had to use a third party program.


*edit* - I'll put my money where my mouth is
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#18 User is offline   hanzo 

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Posted 04 August 2008 - 05:55 PM

View PostAfterbirth, on Aug 4 2008, 06:38 PM, said:

I certainly wouldn't mark a game down just because i had to use a third party program.


:)
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#19 User is offline   Willei 

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Posted 04 August 2008 - 06:02 PM

View PostSack Man 64, on Aug 4 2008, 06:33 PM, said:

10 just because of the value? If i gave you a dog turd for free you wouldn't be stupidly happy just because it was free. The whole value thing is a different argument to how good the game actually is.

Does your dog shit have a working jump?
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#20 User is offline   Dimahoo 

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Posted 04 August 2008 - 06:04 PM

Theres lots of homebrew games that don't support a joystick. I know they should but just because they don't changes nothing. Its just a small inconvenience.
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