Metropolis Street Racer Possibly the best city racer?
#21
Posted 10 July 2007 - 07:33 PM
I cant find it now, but im sure it was on gamautra where they did a postmortum on the game and detailed how they had a mad dash to get the game out thanks to one of the programmers putting in some code that disabled the main menu music or the artist who made parts of the game slow to a crawl just because they wanted to put a high polygon bench in the game.
#22
Posted 11 July 2007 - 07:36 AM
Sack Man 64, on Jul 10 2007, 08:33 PM, said:
I cant find it now, but im sure it was on gamautra where they did a postmortum on the game and detailed how they had a mad dash to get the game out thanks to one of the programmers putting in some code that disabled the main menu music or the artist who made parts of the game slow to a crawl just because they wanted to put a high polygon bench in the game.
Basically it was going to be a DC launch game but what happened was that the programmer and a couple of others left Bizarre and they rewrote the game from the ground upwards - there's several versions of the game that are either dead rare (220 one for Vauxhaul/open dealerships) or not released (original version, Japanese version that was completed but never released).
#23
Posted 11 July 2007 - 06:24 PM
213, on Jul 11 2007, 08:36 AM, said:
I read all that too somewhere, but can't find the link now.
#24
Posted 11 July 2007 - 07:10 PM
http://www.rllmukforum.com/public/style_images/master/snapback.png' alt='View Post' />Nick R, on Jul 10 2007, 04:57 PM, said:
oh man, when I went to Tokyo I nearly creamed myself... on a number of occations:
http://www.flickr.co..._net/111568629/
http://www.flickr.co..._net/111568564/
and then I went to Yokohama... :blink:
#25
Posted 11 July 2007 - 07:13 PM
#26
Posted 11 July 2007 - 07:32 PM
McSpeed, on Jul 10 2007, 08:07 PM, said:
Yeah, I vaguely remember something like that happening to me on the menu screens after finishing a race. I can't remember if it actually played a different track, or if it just went silent.
There's another minor music-related bug on the later replacement version of the game. Go into the music options and create your own playlist, then in-game select that "Personal" CD. Then if you load that saved game at a later point, then when you race the "Personal" CD will appear to be selected, but it will actually play the songs from the default "Dance" CD! To fix it you have to go back into the music options and save your playlist again, then it works.
One of the other unfinished features in the game is that it doesn't stop raining when you go into tunnels! :lol:
Sack Man 64, on Jul 10 2007, 08:33 PM, said:
I cant find it now, but im sure it was on gamautra where they did a postmortum on the game and detailed how they had a mad dash to get the game out thanks to one of the programmers putting in some code that disabled the main menu music or the artist who made parts of the game slow to a crawl just because they wanted to put a high polygon bench in the game.
I think that was mentioned in the recent Edge "making of" feature on the game.
#27
Posted 12 July 2007 - 02:08 PM
I loved the Will Smith rip off song in this vid while racing around San Francisco way back in 2000. The driver in the video is terrible however.
#28
Posted 12 July 2007 - 03:01 PM
I was singing along with that, and i've not played it in yeeeeears.
#29
Posted 12 July 2007 - 03:19 PM
#30
Posted 12 July 2007 - 03:24 PM
#31
Posted 12 July 2007 - 03:30 PM
And who'll ever forget the Sports Café? Or even better: "Diet Tango. You need it because you're weak."
#33
Posted 13 July 2007 - 07:59 AM
i have most of the soundtrack though, the will smith tune is pretty fucking fantastic. i also remember the radio stations and the way they'd drop out when you went under a bridge, i loved that. also when ripping around london i heard that 'bullet in the gun' track which had been released maybe a month earlier than the game and i was like "WHAAAAAAAAAAAAAAAT> AWESOME!!!" and it turned out to be an advert on the radio station! gutted.
i too had a bugged copy, hotlaps were great, beat the time on the first lap and just pull donuts for as long as your mind can take it.
#34
Posted 24 July 2007 - 09:54 AM
I mean come on, why has no-one else done that???
#35
Posted 24 July 2007 - 04:24 PM
#36
Posted 29 July 2007 - 07:05 AM
How many times did you hear that racing round london?!!
#37
Posted 29 July 2007 - 10:21 PM
Apparently he is thinking about getting a publishing contract to get the MSR soundtrack out and available to buy on CD, but he hasn't done anything about it yet.
#38
Posted 29 July 2007 - 10:57 PM
Still, cracking game and shows you how far they've progressed with the PGR series, although it could be argued that the game design/lack of real-time night and day cycles and radio stations have suffered somewhat.
#39
Posted 30 July 2007 - 12:37 PM
Rev, on Jul 29 2007, 11:21 PM, said:
#40
Posted 07 August 2007 - 12:12 PM
Mind you, the lighting (as on all dreamcast games) is rather lush. Mmmmm.

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