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Guest henofdoom

Gta: San Andreas (xbox)

64 posts in this topic

[quote name='henofdoom' date='Jun 22 2005, 10:32 PM']Wow.  You've sold it to me.  I was totally wrong.  Watching the stunning sunrise complete with 5 x 5 resolution textures has changed my outlook forever....
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There's a lot more to it that graphics, but i'm sure you know that. If the technical side of it is important to you, then that's cool, but I can't help but feel you may miss out.
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You are really overrating how bad the graphics are.

They are perfectly fine, there is NO loading whatsoever while roaming the outside of the city, and I've not experienced slowdown or texture problems like you are describing at all.

Go and play GTA3, while we enjoy our bikes and much fuller and greater version of the game.

(Also, the 'Hood' theme in SA is easily the best yet)
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[quote name='Digimortal' date='Jun 26 2005, 05:19 PM']You are really overrating how bad the graphics are.

They are perfectly fine, there is NO loading whatsoever while roaming the outside of the city, and I've not experienced slowdown or texture problems like you are describing at all.  Yes, I'm blind.

Go and play GTA3, while we enjoy our bikes and much fuller and greater version of the game.  Yes, bikes make it totally fresh once more.

(Also, the 'Hood' theme in SA is easily the best yet.  Yes, I have seemingly ignored Vice City's brilliance.)
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[quote name='henofdoom' date='Jun 29 2005, 05:01 PM'] I'm a chump who submitted a shite review for a great game. Have a nice day![right][snapback]2077079[/snapback][/right]
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Hey, I won't have the draw distance slated. I was playing yesterday and could clearly see the moon which is miles away.
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[quote name='ncurb' date='Jul 4 2005, 07:59 PM']Hey, I won't have the draw distance slated.  I was playing yesterday and could clearly see the moon which is miles away.
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:D
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The soundtrack is easily one of the best in any game. Of course it's only licensed music but the variety is great and the choice of tracks fits the settings perfectly. You're clearly talking utter bollocks by claiming hip-hop features in most of the stations.

henofdoom 0 GTA:SA 1

I can't think of a single game with such a huge free-roaming play areas and [b]no[/b] loading times between them. That alone is a great technical achievement, but the graphics are more than functional with some awsome detail in the shop fronts and little nooks and crannies all have little touches.

henofdoom 0 GTA:SA 2


GTA:SA is ALL ABOUT the gansta feeling of the 90's. How is that a failing? The game succeeded in doing what it set out. It's like saying Ninja Gaiden is shit because it has too many ninjas in it.

henofdoom 0 GTA:SA 3
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OK, I was harsh. But I still feel justified. And the music just isn't for me, and its not as diverse as Vice City was. It also would have been nice of Rockstar to fix some of the problems, and why oh why could they not do proper custom soundtracks? Still, great game but could have been definitive....
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[quote name='henofdoom' date='Nov 16 2005, 12:55 AM']OK, I was harsh.  But I still feel justified.  And the music just isn't for me, and its not as diverse as Vice City was.  It also would have been nice of Rockstar to fix some of the problems, and why oh why could they not do proper custom soundtracks?  Still, great game but could have been definitive....
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Eh? You have access to all of your albums on your Xbox! You wanna San Andreas mixtape? make the album up and play it!

The 2 gripes I've got with SA are the controls for the plane and the controls for Drive-bys. They were perfect in Vice City, and I don't see why they bothered tto change them. Moving controls that you need to use often, and in conjunction with other buttons, to the Black and white is [i]NOT[/i] a good idea!
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