Train Simulator + 電車でgo!
Posted 20 February 2005 - 08:37 AM
Ok well this game is what it says it is, a train simulator of 8 different train lines running through and around Tokyo, at different times of the day, from the morning rush hour, to the dead of the afternoon. Simply put, you have to get from station A to station B, in the quickest, and safest manner as you can.
Suprisingly the menu screen is relatively easy to navigate as all the options are in Japanese/English so you can easily go for the arcade mode, to the simulator to taking your train exams in one sweep.
On the options screen, you have an interesting idea called "Database" and this does what it says on the tin. It allows you to view all the playable trains and their information, such as top speed and whatever else you may find care about. It also tells you about the different signals you will see in the game; however, it is only in Japanese, so unless you are a die hard Tokyo train fan, you won't worry about this feature.
Well the controls, they are very simple as they can be. Up is used to drop down the gears and brakes, ranging from p4 (full power) - EB (emergency brake), whilst down is used to go the other way. Left is used to put the train into neutral, useful for crusing at the correct speed, and 0 is used to jump straight to the EB, in times of dire need. The two shoulder buttons are used to sound two different horns, and triangle is used to show the next station on the line.
Jumping into arcade mode, or 電車で mode, this gives you immediate access to all the trains and lines to enable you to muck around for a bit. A clever idea is used by having a timer on; however, it doesn't start counting down until you start running over the arrival time, something which you MUST stick to to get a decent score. Also, running past by the station will deduct time from this, in terms of you overrun by 5m, 5secs comes off your time. Also going to fast as well will take off time, in a similar style to overrunning the time. This is also shown by cartoon characters, such as salary men and school girls, who both have different animations depending on time of day and also state of inebriation too!
The train simulator mode has two options, a more realistic mode whereby you have to get from A -> B against the time, but the only thing here is that if you overrun your time, you simply have less time to make it to the next station. You also get to practice only some of the tracks as well and this is where the other option comes into play. You have the Examination mode, whereby you must pass various skills on each track to open up new ones. These range from leaving punctuality, arrival punctuality, distance from the correct stopping place, obedience of speed limits, usage of EB. All these can go against you and for you. When you pass the exams, new tracks are opened up for you to practice on.
The graphics are fantastic, but then it is just streaming video footage you are watching and you are simply responding with the correct button press. However, the sense of speed is immediate when you first get into the game and everyone chugs along and then when you try to stop, you realise that they have managed to put some physics into the game which affects hugely how you play it too.
This game isn't for everyone; however, it is good for a quick blast every so often when you are bored.
Posted 05 June 2008 - 04:29 PM
This game sounds awesome, I've wanted to play it for years.
Anyone know of the best version available on PSone/PS2?
Posted 05 June 2008 - 06:07 PM
Densha de Go ("go by train").
Not quite. "Densha de go" is different to this. This is Train simulator (with Densha De go) hence the reason it has fmv footage (with a DDG scoreline) whereas the 4 proper DDG games use the same model as DDG Final on the PS2.
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