If you could fill a game with gaming cliches, what would you add?
#1
Posted 17 June 2012 - 06:14 PM
So let's make an imaginary GTA style game and fill it with cliches.
1. Every time you get in a car a single seater helicopter must fly over head, inches away from the car whilst causing dust to fly into the air.
2. No matter what there must be lens flare from the sun at all times.
#2
Posted 17 June 2012 - 06:17 PM
Cliches -It'll be better on PC, except when it isn't. but we don't go there.
You get a Woo Hoo ! when you go over a jump.
#3
Posted 17 June 2012 - 06:19 PM
#4
Posted 17 June 2012 - 06:20 PM
#5
Posted 17 June 2012 - 06:20 PM
'You stop the main villain (or a villains henchman) but when you turn your back he pulls out a gun and either kills a close friend of yours or injures you before he then gets killed or disarmed.
#6
Posted 17 June 2012 - 06:23 PM
There are violent stabbings.
The plot is shit.
There are bits where your interaction is basically "hold the stick in a direction".
Characterisation is shit.
The game will have a horde mode.
It will have social networking integration.
There's loads of filler bits where you need to clear out locations full of enemies where every room gets replenished by waves for a really tenuous justification.
The game has a desaturation filter.
Guns and gunsights are modelled in excruciating detail.
The genre is Uncharted.
#7
Posted 17 June 2012 - 06:27 PM
#8
Posted 17 June 2012 - 07:22 PM
#9
Posted 17 June 2012 - 07:27 PM
#10
Posted 17 June 2012 - 07:43 PM
Gears 3 is the absolute worst for this.
#11
Posted 17 June 2012 - 07:44 PM
#12
Posted 17 June 2012 - 07:56 PM
God, even GTA1 had bosses ringing you to tell you exactly where a certain weapon or vehicle would be...
#13
Posted 17 June 2012 - 08:45 PM
All characters in the game must be ridiculously beefy and bald/shaven-headed, wearing combat gear. Even the women.
Cars never just break down, they catch fire and explode because they've been hit a couple of times.
Not a cliche this but it has to have areas of the city which are blocked off because you haven't bought the DLC.
#14
Posted 17 June 2012 - 09:14 PM
#15
Posted 17 June 2012 - 09:26 PM
A small handgun will have infinite ammo whereas anything bigger will run out quickly.
A sniper rifle will be conveniently placed just before a group of baddies who are not small, but far away.
#16
Posted 17 June 2012 - 09:44 PM
#17
Posted 17 June 2012 - 09:47 PM
Despite collecting an arsenal of guns and ammo, and being near invincible, you get captured easily and lose it all until you can escape from the least secure prison cell anyone's ever been in. I like that one.
And when you escape the prison cell you will stumble across a bag containing many weapons both ballistic and explosive, an armoured vest, some computer equipment, and all of the plot items you have thus far collected.
#18
Posted 17 June 2012 - 09:52 PM
The main character should have a sword three times as big as he is. And lots of buckles to hold his chaps up with.
All the women should wear that most practical of garment, the suspender belt. Except Amy if its a Sonic game, cos that would be wrong.
#19
Posted 17 June 2012 - 09:55 PM
#20
Posted 17 June 2012 - 09:56 PM
#21
Posted 17 June 2012 - 10:03 PM
The scenery will include many beautiful vistas, which turn out to be flat images if you go too close.
When you kill the final boss, his castle will suddenly collapse for no convincing structural reason.
#22
Posted 18 June 2012 - 09:09 AM
#23
Posted 18 June 2012 - 09:14 AM
#24
Posted 18 June 2012 - 09:36 AM
Later, after having just endured about a thousand bullets to numerous body parts, the following cutscene implies that your life is in danger because somebody is holding you up with a gun identical to the hundreds that have been unloaded into you for the past several hours.
#25
Posted 18 June 2012 - 09:38 AM
Also games should make a big show whenever you Level Up. A splash screen with your character punching the air and visibly gaining strength and abilities, preferably with lightning in the background.
#26
Posted 18 June 2012 - 09:41 AM
1. Every time you get in a car a single seater helicopter must fly over head, inches away from the car whilst causing dust to fly into the air.
Is this a cliché? I must have missed the glut of games where a single-seater helicopter flies over the top of a car.
#27
Posted 18 June 2012 - 09:42 AM
#28
Posted 18 June 2012 - 09:44 AM
#29
Posted 18 June 2012 - 09:45 AM
And then a huge bunch of warning messages when I decide to go the wrong way.
#30
Posted 18 June 2012 - 09:58 AM
Any ledge that can withstand your weight and is in jumping distance will be painted a different colour to all other ledges.
Further to this, one in eight ledges will crumble under your fingers causing you to hang perilously by a one hand.
There are waterfalls. Hundreds and hundreds of waterfalls. And each and every one has a surprise hidden somewhere...
But where!?
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