Oops, you're right. Sorry.
All good, no worries.
Looking some more at the screens posted, I'd say we're going to see more SMB3 this time around then simple power-ups and such.
The fact that there is a run meter again suggests Nintendo is probably going to lift some other ideas from that game. I'm personally expecting:
-Airship and Tank levels like in World 8.
-Return of warp flutes(makes sense when you look at the blue block in the level 1 screen).
-Returning Koopa Kids(makes sense after them being in NSMB.Wii).
What's also interesting is the potential amount of power-ups in this game. Pretty much confirmed are:
If you add in the power-ups from the other NSMB's we could the biggest amount of power-ups in a Mario game thus far. I mean if you add those along with:
-Full Tanooki Suit
-Hammer Bros. Suit
All of those would amount to more then 12 Power-ups. This game might actually make up for not looking too exciting with a lot of content.