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#31 Qazimod

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Posted 04 May 2012 - 01:27 PM

Apparently it's "live" from today...

Bluehole Studio’s imaginative fantasy MMORPG, which has been optimised and regionalised for a European audience by Frogster, finally launches today with servers going live at 11am BST.


http://www.gamerzine...ches-today.html
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#32 Gizamaluke

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Posted 04 May 2012 - 05:04 PM

Someone give me a slap and tell me not to buy this. It'll be FTP in six months...
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#33 Rikku

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Posted 04 May 2012 - 09:52 PM

I would, but I'm actually really enjoying it so far and would go against the rest of this thread and recommend it. :P

I'm playing a sorcerer on a PVE server, I think a lot of the enjoyment for my other half is the political system and being on a PVP server the guild vs guild stuff, I on the other hand just want to plod along questing in the little spare time that I have and enjoy the zones without the gank worry. Especially with the head start, quite a lot of high level players around early zones just awaiting opportunity. :)

I think the first zone, Island of Dawn, is very much Rainbowbrite Land, twinkly and cutsie and fluttery but as you progress the zones are still super pretty but less sparkly. The tutorial is very confusing but I think it's quite a good idea in that it gives you a preview of what the character will be like with a number of skills at a higher level. I'm not sure if it's because the servers are live or because I had a head start character but when I created my archer I could choose to skip the tutorial entirely and go to the newbie island. I also find playing mouse and keyboard much better than with the controller. I thought it would play like Kingdoms of Amalur with the controller, but it was slow and clunky to navigate the menus in the field.

So far all of the quests have been kill x, deliver y, escort z. Although to be honest I'm never quite sure what people really expect from mmo quests, at the end of the day the game is about killing stuff, earning exp and rewards and going from one place to another. It seems very generous with exp so quite fast to level, I don't know if it will become a grindfest "endgame" but I really don't care about that at all.

Crafting is super expensive, so haven't dabbled too much with that at all. You can definitely level everything if you wish and gather everything. Leather working is broken a bit as you can't skin hides, they are a few and far between drop.

Anyway, enough of me rambling! You are probably right and it will be free to play in 6 months. :) I seem to be in quite the minority in the enjoying it category!
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#34 Gizamaluke

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Posted 05 May 2012 - 11:50 AM

From everything I've seen I reckon I'd love it too. I love the art design, and combat looks ace. Just wish I hadn't got so carried away with the Diablo III beta to notice this one as I'd love to have tried it (and the D3 beta was massively dull, but that's for another thread... shhh...)

I have such a backlog though I'm going to hold off.... hnnnnngggghhh...
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#35 Asura

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Posted 05 May 2012 - 12:13 PM

So far all of the quests have been kill x, deliver y, escort z. Although to be honest I'm never quite sure what people really expect from mmo quests, at the end of the day the game is about killing stuff, earning exp and rewards and going from one place to another. It seems very generous with exp so quite fast to level, I don't know if it will become a grindfest "endgame" but I really don't care about that at all.

People expect a great fantasy experience - like the missions in Guild Wars, where you sneak out of the rear of a city and fight through the hills to attack a sieging army from the rear, or like in Lord of the Rings, where Gandalf and co defend a city from invasion, or like in Lord of the Rings again, where Frodo and Sam sneak through countless dangers to get to Mt. Doom.

They don't expect static, unchanging quests given by identikit NPCs who can't shift their own arse to go find their own five fucking wolf teeth, or expect to escort usless NPCs though a dark forest when they've got a world to save. They want a fantasy world to play in, not just the equivalent of a theme park where every ride is pretty much the same thing once you've been on three of them.

Seriously, TERA had some good ideas but before we even get started on the T&A and 12-year-old elves in leather hotpants, the bigger problem is that it fundamentally lacks ambition in terms of how it is structured. I'll accept that the combat might turn out to be superb (and if it ever goes F2P, I'll have another look at it purely for that reason) but it's this overall game structure that is the problem. It's just uninspiring.
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#36 Rikku

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Posted 05 May 2012 - 01:14 PM

Whilst I don't disagree that both Guild Wars and LOTRO had moments of awesomeness in the "main storyline" quest stuff, I don't think anybody would play those games and expect every single mission / quest to be as you described. I played both, and they both had plenty kill, escort, find the body of my *insert relationship here* and deliver this item quests. I haven't played enough of TERA to comment on how well the "main storyline" stuff will pan out and if it will eventually offer something different but that's what I meant in my initial post. Every MMO I have played has something a bit different about the main storyline but has generic "side quests". I should have made it clearer but was trying to post quickly as baby was staring to wake. :)

I don't really want to get in to the discussion about T&A and 12 year olds in leather hot pants. I understand that people find it tasteless but perhaps as a female it doesn't bother me as much as a male gamer as I see them as the cute Taru Taru race of the game rather than little sexualised creatures and I can play one without feeling guilty at finding her adorable. ;)
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#37 Gizamaluke

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Posted 05 May 2012 - 05:13 PM

I reckon all the people up in arms and making noise about it are just ashamed post fap. It's really nothing new.
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#38 JPR

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Posted 05 May 2012 - 08:04 PM

Taurtaru are a poor comparison, those guys where the biggest pervs, well smallest biggest pervs. ;)

I've been playing it solo on a PvE server for the last few days and enjoying it. The combat on warrior is fun and works really well with a controller. The story and missions aren't anything ground breaking so far but not stopped me enjoying it. Also takes place in a gorgeous world which has been enjoyable to explore. So far I'm quite happy to play it as such, I might use the party finder later on to try out some dungeons, see how that goes.

As I've been playing it with the controller I just hooked the PC up to the TV and it is absolutely stunning, if you can do so I really would recommend it, UI is much better as well.

There is an option on an account to enter a friends email address and they get a code allowing them to try it out for 7 days, so if anyone wants to try it just PM your email. Word of warning the client is a big download, something like 25GB and I think it's only one recommendation per account.

Edit: Recommendation gone and no option at the moment to send any more.

Edited by JPR, 05 May 2012 - 08:20 PM.

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#39 Sie

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Posted 05 May 2012 - 10:43 PM

I couldn't give two fucks about lore, lack of innovation or any other bullshit. Right now, I'm enjoying Tera a lot. The combat is great, it looks lovely and its entertaining me. That's all I ask of it and its delivering.
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#40 NEG

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Posted 06 May 2012 - 02:28 AM

I haven't read a single thing about this MMO yet...

....but it definately seems to have nice legs, and breasts.
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#41 idespair

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Posted 06 May 2012 - 05:31 AM

I've been playing for the last few days on a PvE server, and despite the questing being bog-standard stuff the combat currently lifts it above the pack. I rolled my customary healer, and so far have done a few dungeon runs with randoms. The standard Priest heal can target two other players, and you have to roll your crosshair over them to target so knowing placement and ranges are much more important. There are also a number of aoe heals which put down targeting circles on the floor - some at your feet, some based on your crosshairs. On top of that, you can glyph spells to increase the number of targets, healing done or casting speed - there's quite a lot to get to grips with. It does make a huge change from standing in a corner playing whack-a-mole with health bars.
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#42 Rikku

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Posted 07 May 2012 - 11:41 AM

If any of you guys are playing on the Allemantheia PVE server, feel free to add Sanicle / Pippie as a buddy. ^_^

I started an archer (Pippie) because I always favourite the ranger / hunter types in any games. There is just something I find satisfying about killing mobs before they get anywhere near you. I started focuscrafting as that is the ranged weapons profession and I am able to make a brilliant bow for my level which I can then upgrade to a better brilliant amazing bow and then enchant up. But I still need 2 Titan runes and they are an arse to farm solo, I'm sure my bow is gonna be totally worth it and still within my level range when I get them. :unsure:
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#43 Gizamaluke

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Posted 08 May 2012 - 06:46 PM

I'm having incredible fun with this (thanks again JPR!!). It's just a really well put together MMO with lovely visuals and loads of nice touches. It's just very nice to play.

Elin archer FTW!!
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#44 Rikku

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Posted 10 May 2012 - 08:34 AM

Oh man, the area I have just reached is something right out of a Tim Burton movie or 3. :wub: Right down to the Johnny Depp mad hatter lookalike mobs.

Still really enjoying the game, the combat just gets better and better as you unlock more skills. I love being a nub in everything as it's kinda fun finding my feet. I've been doing silly things like making 110 'of the wrong type of scrolls to level Alchemy, not realising that clicking on my glyphs were not enough to activate them but I had to apply them, mashing F to pick everything up rather than just holding it down.

Oh and handy hint, use unstuck as a free safe haven teleport scroll. :) It transports you to nearest town and saves you wasting those precious and expensive scrolls. ^_^
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#45 NEG

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Posted 10 May 2012 - 11:13 AM

Just bought. Will be downloading (and heading to Allemantheia, by the sounds of things, unless you now tell me its the US servers and not EU that folks are on. Noooooo...!)

The thing with the CE for this one is it lets you digitally download everything from the website. Artbook, soundtrack, unique wallpaper (not that great), and the world map are all downloadable if you get the CE. This is how a digital CE should be done.
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#46 Rikku

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Posted 10 May 2012 - 11:54 AM

I dunno if anyone apart from me is on that server. :D there are 2 PVE servers, I chose Allemantheia because it was actually lower populated than the other one. It is still busy and you can easily find groups to do he 5 man quest stuff, etc but I'm not sure how it compares to the other server. :)
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#47 NEG

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Posted 10 May 2012 - 12:51 PM

Ah :)
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#48 NEG

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Posted 12 May 2012 - 06:57 PM

The combat system in this game really is a HUGE advancement for the genre. So damn fun to just....kill stuff, and I never thought I'd be able to say that about any new MMO, or that it would be a feature I'd care to change from WoW-style combat MMO's.

Its pretty by the numbers in other stuff where any MMO in the last 5 years is concerned (but wonderfully pretty!), and I miss SWTOR's advancement in storytelling, going back to quest texts is indeed a bit blah, but I'll certainly be carrying on to play this. Even gave nearly every class a go. Settled on Warrior, with Sorceror second. Arle and Thirnova, respectfully. On the Allemantheia server.

edit: And unlike SWTOR, the abilities are not simply WoW copy and paste.
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#49 Gizamaluke

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Posted 12 May 2012 - 07:11 PM

I'm on Allemantheia too, got a beserker named Vedder and a little Elin Archer called Winona.

I'm gonna be playing it pretty casually though - I haven't grouped once yet or even felt a need to with two lvl 16's. Mostly I'm just happy exploring and questing and taking it all in. I think this game is tremendous.
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#50 MotiVater

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Posted 13 May 2012 - 06:45 PM

There is an option on an account to enter a friends email address and they get a code allowing them to try it out for 7 days, so if anyone wants to try it just PM your email. Word of warning the client is a big download, something like 25GB and I think it's only one recommendation per account.

Can someone please spare me a recommendation so I can have a stab at this?

If you would be so kind my email is david DOT vater AT gmail DOT com

Ta! :wub:
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#51 Corleth the Fey

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Posted 13 May 2012 - 08:41 PM

“Tell a friend” - Step by step guide
10.05.2012

By: Anna
Everyone knows that MMORPGs are meant to be played with friends. In TERA, this notion is even more important because of the class synergy. For this reason, we would like to give you a quick overview on the TAF (tell-a-friend) program.
In order to invite your friend to play TERA together with you, you need to follow the steps listed below:

  • You need to have either an active standard or a collector’s edition account and log into this account.
  • Now click on the button labelled “Tell A Friend” and on the following page enter your friends email address (you have 1 invite available in total at this point!)
    • Please note that this email address shouldn’t be linked to any game account (Beta, headstart) in order to use the code.
  • Your friend will now receive an email inviting him to join you! All he has to do is create an account with that email address & submit the code. His account will now be flagged as “TAF”, and he’ll be able to download and play the game.
In order to avoid abuse, the TAF-account is under the following limitations:
  • You can level up to either level 15 or play for 7 days. Once one of the two conditions is met, your TAF period will be over.
  • You can only use the group channel, the other channels including whisper cannot be used with this account type.
  • You can sell your items to the merchant-NPC and receive mail, but you can neither trade with another players (incl. broker), nor send mails or put items into your bank.
  • You can create groups (only create, not join) and you can be added by your friends.
  • You won’t be able to join a guild unless you upgrade your account.
Please note that at this point there is no reward for inviting a friend. This might be added in the future, but so far its sole purpose is to let your friends test TERA.
If you want to continue playing after this point, you’ll need to buy either the full standard or collector’s edition of TERA, it is not enough to just buy a game time card for example. The full version already includes a certain amount of game time. If you buy the full game, the above listed restrictions will be removed.


I'll send you the recommendation Eva, but those are some serious limitations. The game doesn't really get going to after 15 in my mind - you'll do 11 of those levels on the starter Island which is pretty simple. And that download - it's more like 30 to 35GB.

It's up to you though mate. I'm really enjoying it - and I was pretty convinced that I was bored shitless of MMO's. It cost me £30 at Shopto - I've easily had my moneys worth already. Don't roll on a pussy PvE server though! ;)
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#52 MotiVater

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Posted 13 May 2012 - 10:20 PM

Thankies Cor! Will probably download it as soonest I'll play it will be tomorrow evening and as long as the launcher can push the data quickly it'll be downloaded long before then.

Gives me a taste at least to mull it over before payday, cheers again. :hug:
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#53 Gizamaluke

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Posted 16 May 2012 - 03:33 PM

Anyone else glad they chose this over Diablo III? ;)

Did my first 5-man earlier and it was suitably awesome and looty. It's quite the sight when everyone is dancing around a giant mob, it really does make WoW combat feel 8 years old.

If I'm honest though, I wish the rest of the game was as progressive as it's pretty much identical to WoW and all the other clones. A bagfull of fun though.
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#54 Takizawa

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Posted 17 May 2012 - 10:13 AM

The combat on warrior is fun and works really well with a controller.
As I've been playing it with the controller I just hooked the PC up to the TV and it is absolutely stunning, if you can do so I really would recommend it, UI is much better as well.


Would you mind clarifying how it controls with a pad JPR?

Me and a friend have grabbed copies of this (though I can't play till Monday) and i'd be interested in the setup if it works well.
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#55 Gizamaluke

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Posted 17 May 2012 - 11:12 AM

Pad works amazing for me. I'm dancing around BAM's like Ali and regularly being complemented on my badassery. The context-sensitive X button is a masterstroke. It'll basically flash up on screen press X now for whatever skill would be appropriate or has just finished cooldown, negating all the button modifiers.

I still have wireless K+M handy for chat and fiddly menu stuff though.
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#56 Takizawa

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Posted 22 May 2012 - 09:25 AM

Pad works amazing for me. I'm dancing around BAM's like Ali and regularly being complemented on my badassery. The context-sensitive X button is a masterstroke. It'll basically flash up on screen press X now for whatever skill would be appropriate or has just finished cooldown, negating all the button modifiers.

I still have wireless K+M handy for chat and fiddly menu stuff though.


Having now played it and got used to it, I have to agree, it works brilliantly.

Impressed with the game overall too, just reached Lumbertown and i'm amazed how good it looks, lovely design and so much detail.

Can anyone tell me when I can expect to do the first group dungeon/instance? I have two friends playing and we're all about level 13 at the moment.

Oh and we're on Allemantheia if there is any guild set up with room for a few little ones?
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#57 Gizamaluke

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Posted 22 May 2012 - 09:46 AM

I'm in a little friendly guild called Wild Arms on Allemantheia, so feel free to apply through the social menu.

The first instance is level18-22 iirc, you'll be led there by quest chains soon enough. Lot of fun too!
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#58 Asura

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Posted 28 May 2012 - 06:51 AM

I kinda hope this goes free to play in the near future. Whilst I didn't like the stuff that went around the levelling, the usual review sites are really talking up the combat once you get further in. I'd love to be able to dip in and out of it if that's the case - but I don't really fancy a long-term sub.
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#59 JPR

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Posted 09 June 2012 - 06:46 PM

Would you mind clarifying how it controls with a pad JPR?

Me and a friend have grabbed copies of this (though I can't play till Monday) and i'd be interested in the setup if it works well.


Sorry I didn't respond to this, Diablo III came and has rather taken over everything. I've not played TERA for a few weeks now, nor checked the thread, but I see you've now found out how great the controller is.

Have to say I only came back in here as I've just given the GW2 beta a go and it was striking how underwhelming the combat was compared to TERA. It's still early, time for things like sound effects to be improved, still not sure if it will get the action feel of TERA with a controller.

My initial 37 days are nearly up now, so far Zavvi seems to be the cheapest place, a 60 day card for £15.95, don't know if anyone has found anything cheaper?

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#60 Mentazm

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Posted 27 May 2013 - 06:43 PM

Been playing a lot of this with my original online gaming friends via vent in the past week. Up to level 32, farmed the level 20 and 30 dungeons a few times with our full group. Nothing has killed us so far. Mana seems to never run out on my sorcerer. Playing it at max gfx with smooth 50 fps, it's a gorgeous MMO. Anyone else still playing?


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