That was very funny. As the telekinesis guy died, I immediately thought about the snorkel guy. And there he was. Attacking.
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Posted 29 October 2009 - 01:48 PM
Posted 29 October 2009 - 02:06 PM
Posted 29 October 2009 - 02:22 PM
Word on the street is this is far more polished and refined than previous iterations. I'll believe it when I see it.
I'm assuming this'll take ten years to come out and be completely broken (but occasionally brilliant) when it finally hits.
Posted 29 October 2009 - 02:28 PM
Posted 29 October 2009 - 04:14 PM
Posted 29 October 2009 - 04:28 PM
Posted 19 November 2009 - 08:00 AM
A 421MB benchmark tool for S.T.A.L.K.E.R.: Call of Pripyat (PC) is now available on FileShack, offering insight into how your system will cope with the post-apocalyptic trappings of GSC Game World's DirectX 11-enabled shooter-RPG.
The benchmark cycles through four stages--day, night, rain, and bright sun--with an online leaderboard allowing users to upload and compare their performance scores.
Posted 11 December 2009 - 03:18 AM
Posted 11 December 2009 - 11:14 AM
Posted 11 December 2009 - 11:20 AM
Posted 02 February 2010 - 07:47 AM
If you're a fan, this is basically what you've been waiting for - a fully functioning STALKER which combines the best aspects of Shadow of Chernobyl and Clear Sky and polishes them to a slightly creaky charm.
Only the slight sensation of datedness prevents this from scoring higher, and no doubt once the mods start flowing the value for money will get even better. But there's plenty here to keep the faithful feeling extremely optimistic about the prospect of a proper sequel. And there's still nothing out there quite like STALKER.
Posted 02 February 2010 - 08:21 AM
Posted 02 February 2010 - 04:14 PM
Posted 02 February 2010 - 04:42 PM
Posted 03 February 2010 - 01:05 AM
Posted 03 February 2010 - 01:26 AM
"Itís in the same X-Ray engine, which still looks fantastic, but seems even less optimised than before, and stutters and locks up in a way that previous games do not, on exactly the same PC."
Posted 03 February 2010 - 01:33 AM
Well I was running it maxed on DX10 on a fairly mediocre PC with no problems, Pripyat is probably where you'd get problems if any but it is certainly runs a lot better than Clear Sky did when I got that at launch.
Even less optimised? Is that actually possible? I love Stalker but GSC are just taking the piss now.
Posted 06 February 2010 - 09:47 AM
Posted 06 February 2010 - 11:51 AM
Posted 06 February 2010 - 12:04 PM
Posted 06 February 2010 - 02:50 PM
Posted 06 February 2010 - 02:59 PM
Posted 06 February 2010 - 03:07 PM
It's been fine here. I picked it up from GAME this morning, they had a few copies in stock.
Anyone else having problems running it in Full Screen mode with DX10? It keeps loading in a small (640*480) window, and I can only solve it by switching to DX9 mode.
Posted 07 February 2010 - 11:54 PM
Posted 08 February 2010 - 09:45 AM
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