My problem with Fez is just that it's just completely uncreative. As I said, its art style is stolen wholesale from Cave Story, and it revolves around a now well-worn play mechanic. I don't see why people are excited by it.
As for indie games in general, don't get me wrong - I love a good indie game. I mentioned Cave Story already (the hardcorest indie game from when indie games were unfashionable), and I was just today completing World Of Goo for the second time. There's some some great stuff out there. But there's some not so great stuff out there, and a lot of pure shit out there too. And it annoys me because certain sectors of the game press are so desperate to look cool that they will throw themselves at anyone who made a game by themselves whether they're 2D Boy or the creator of Gimmick-Based 2d Platformer 9 who can't even get the platforming basics right. The fact that the Fez guy is so much of a darling to many of these types is an excellent example as he 1) Has yet to actually make a game, and 2) What we have seen of his game is incredibly derivative. Another example is
this post from (the ridiculous) Boing Boing Offworld regarding a video some idiots made about some lecture Jonathan Blow gave. The whole thing treats the lecture like it was a world-shattering event, and not the fairly mundane opinions of a guy who made a pretty good game, which it was.
As I said though, it's not just indie games that are getting this treatment. iPhone games are probably even worse at the moment - the fact that Ngcomo has failed to get completey shat on for the fact that their FPS looks unbelivably awful ($0.99 for a rocket launcher??! EA or Activision would be roasted alive for that shit) is a fucking joke.