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fatoy.japa

The Club

138 posts in this topic

I figured we're going to need one of these sooner or later and, since I rather enjoyed the demo, it may as well be sooner. I'll switch the format and so forth once the full game is released but, for the time being, here we go;

Demo Level (Prison)

Sprint - Insane Difficulty

MW_Jimmy 6,108,623

Fatoy 3,549,163

Moosegrinder Pending

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Well, that's me back to the proverbial drawing board! Consider the high scores amended, I'll try to set something for the timed mode later this afternoon as well.

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Right, I'm assuming this is the 360 version as I don't think either of you have a PS3. I tried a run on the PS3 demo last night and was a right cack handed numpty so I downloaded the 360 version last night so I might fare better with a decent pad.

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Sorry, I should have qualified that really. Mine was definitely set on the 360 demo, and I suspect MW_Jimmy s in the same boat.

I'm not sure whether the different characters for the respective demos are liable to make a difference, but the pad likely will.

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I reckon so. I enjoyed the PS3 demo, but the pad lets it down horribly.

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Yep 360 demo. Just got a new high score: dunno how much further I can push it - depends on finding some more signs I think. Discovered a new move in a 180-turn using Y rewards with a snap shot. I got a kill which was "Snap Shot"+"Head Shot" + "Last Bullet" :)

Sprint - Insane Difficulty 5,255,924

I wub the club :)

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List updated.

I had a go at besting my score last night but didn't manage to even break three million. I'll have another bash this evening and see how I get on, but I suspect Jimmy will find himself top of the boards until Feb!

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Sprint - Insane Difficulty 6,108,623

Some tips:

Pace yourself - theres never a great need to rush, but simply to know which enemy to take out next. Learn a pattern and stick to it. Sprint doesn't really need to be used all that often.

Use the signs as moments of rest - as soon as you are next to one, make sure you have near to a full clip and get positioned into a good spot to get moving to the next section before shooting it - it refills the whole of the combo timer, so they are very useful.

Use bullets sparingly and aim for the head - pump lots of bullets into exploding barrels.

Learn the enemy spawns :)

Turn 90 degrees at right angle corners and barrel roll sideways to get the "death roll" bonus on the enemies in the next corridor.

As an example; do this right at the start: face the "Dragov" graffiti. Barrel roll sideways and shoot the first enemy. Barrel roll forwards and shoot the 2nd enemy at the end of the corridor. Reload. Pause. Look at the sign straight ahead. Position yourself. When ready, shoot it, turn 90 degrees left and barrel roll into the next section...

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Come on, fatoy! This is your thread AND I'M BEATING YOU! I don't think I'll beat Jimmy but I have a very good idea of how to get close.

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6,404,108

I found another signpost but I dont really know how to make the best use of it at the moment. Theres a contest going on at the moment with this demo in Aussieland for some cash prize. Highest score so far has been 12million!

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6,838,990

Ive also started getting a few more bonuses. One called a "Rico-Slay" which I dont really know how that works but I can get them on those shielded guys, and Multi-Kills using barrels.

I've also noticed that the flaming barrels are not actually that random and if you shoot them twice so it bleeds a little fuel they will blow up eventually, creating a delayed reaction after you've moved on.

So much hidden depth in this.

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Christ, dude.

One I got on the shielded guys was Penetrator for shooting through the little window at the top.

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Can i add you lot for this coming out today?

This is pure score attack. :P

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I picked this up last week from shopto, its amazing fun I just cannot get enough of it. My few trips onto multiplayer havent been so great, but it was all randoms and they killed the fun by not playing the game types correctly.

However multiplayer isnt really what draws me, its single event score attack at the moment, they have done a good job of capturing what was fun about PGR and transplanting it into this game.

cant wait to get home and try some more score attacks.

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Right, I dunno if fatoy is bothered about updating this but he can't delete it as he's not a super member so if it's cool I'll make a new thread and get a mod to merge them?

Maybe we should stick to a certain game type to get scores on. Any suggestions?

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Right, I dunno if fatoy is bothered about updating this but he can't delete it as he's not a super member so if it's cool I'll make a new thread and get a mod to merge them?

Maybe we should stick to a certain game type to get scores on. Any suggestions?

Sounds good. I'd recommend Sprint or Run the Gauntlet stages from the earlier levels. Also stick to one difficulty level - Insane or Real would be my preference.

A Bridge to Far (Venice) is a good level, as it's quite long so there should be a fair bit of room for improvement. My current score on Insane is 5,919,662.

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I don't have a particular preference for game type the sprint seems to be an obvious choice but throwing in one of the better siege levels or a time attack should keep things fresh, it would probably make sense to concentrate on one or two levels at a time. the leaderboards also have weekly top scores I think so that should help keep track of where we are in comparison to each other.

I sat up til 2.30am this morning trying to beat MW Jimmy's score as he had bumped me down to third on view to a mill, I managed to nab 1st though after ages of trying to get the combos and head shots to all fall into place, this game is digital crack.

view to a mill INSANE 5,754,402

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I thought I recognised the name RoboJeebus when I got the top score on 'Run of the Mill' on Real skill last night. :huh:

My score was 7,625,947 gamer tag Onze.

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Thread merged. The Score Attack Challenge ending midnight Sunday 24th February will be for Prison Cell and we'll go through from there

You can use any character.

You can post as many scores as you want until the cutoff date. The highest score will be recorded.

List your scores as such:

Name - Game Type - Score

Manor House - Sprint - Estate Of Emergency

Insane

BingoX - 4,523,014

MWjimmy - 4,310,810

Moosegrinder - 3,385,091

Manor House - Run The Gauntlet - Bad Manors

Insane

MWjimmy - 5,620,686

BingoX - 3,730,411

Previous winners

Prison Cells - Sprint - Jailbait

Insane

Robojeebus - 5,261,538

Prison Cells - Run The Gauntlet - Sprinter Cell

Insane

MWjimmy - 6,696,423

Stahlwerk - Sprint - Pressed into Action

Insane

Pusher - 5,622,421

Stahlwerk - Run The Gauntlet - Run Of The Mill

Insane

robojeebus - 7,534,053

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