Posted 26 December 2006 - 11:19 PM
Posted 29 December 2006 - 10:39 AM
got the game , ITS SUPERB
Planting, murdering, incest.
thanks very much
Posted 30 December 2006 - 02:21 PM
How about a review
there is a review , cant you see it .
It says "buy it" .
thats good enough for me
Posted 30 December 2006 - 05:05 PM
Posted 30 December 2006 - 06:43 PM
All I can see is you requesting Reviews rather than posting them, therefore I thought it would be nice if you would post your Review/Impression of the Game
will post a review when i have played it a bit more
Posted 01 January 2007 - 05:11 PM
Sim games aren't my thing, really. The whole open ended, cultivate, protect, build mechanic in games doesn't float my boat mainly due to me having little time for games that require a lot of attention (or, more likely, my attrocious attention span) so it's with a little trepidation I go into Viva Pinata.
From the outset, even before putting it into the machine, I love the aesthetics of it. The colours, the names of the Pinata's, the stupid plastic kiddie based box, all pure Rare, pure 'blue skies in gaming'. It's delightful.
Into the game (past the eye bleeding, ear grinding intro) and onto flattening out the garden and getting rid of debris, in between talking to the tutorial girl. (Note: Smacking things with a shovel is incredibly satisfying ) At this point you get your first visitor to your garden, a Whirlm. This is the same for everyone, it's part of the tutorial so to speak and leads you into requirements for getting visitors and making them residents.
Then you get another Whrilm, the romancing starts (procreating mingames FTW) and all sorts of Pinatas are attracted to your garden by you planting grass, seeds attained from a character named Seedos and the joy of growing your garden begins proper, as more Pinatas that are attracted require more convoluted requirements for them becoming residents.
Throughout this first hour or so you get introduced to -
- Willy Builder (he builds your Pinata houses, necessary for romancing)
- Fanny Frankem (post mistress, she holds your presents from Xbox Live friends and sends yours)
- Costalots (forgot her name but shes a stroppy cow that sells seeds, fence, food and other gubbins for the garden)
- Gretchen Fetchem (for a fee will find any Pinata you've had in your garden)
I think thats it for the NPC's.
There's also baddies in the form of Sour Pinatas that run havok in your garden and eat other pinatas. You can spang them with the spade or try to tame them, which is nice if you can find teh right way to stop the causing chaos. That's about it for teh mechanics I think, here's what I think:
I like it. It's got bags and bags of charm, the graphics and animation are typically full of little touches and the music is nice and english summer garden-ey. The voice overs, however, are uber fucking annoying so they got switched off early.
As to the gameplay, well, it got pretty hectic pretty quick. If you're like me and feel the need to try and keep every Pinata that visits and keep them all happy and cram too much into your garden it gets too confusing and made me really frustrated, especially as my Pinata's have just started getting sick.
Also money isn't easy to come by for me, so I may be missing something, or just haven't found a cashcow yet. However, after watching Iza play, it seems the way to go is to make a few gardens as you keep all the XP from what you've made so far and can have a few different gardens with different Pinata (like Buzzlegums and have a Honey garden, good money spinner). I think this may be the way to go with Viva Pinata as teh garden expansions don't seem massive and, like I say, I don't think cramming everything into the garden is the way to go.
So, I don't think it's going to change my mind about 'god games'. There isn't an incredible amount of micro management by the simple fact the gardens aren't the same size as a city or a continent, but the juggling of Pinata happiness, watering flowers, gathering produce (all of which you can hire people to do, but that also requires management) keeping the baddies away and tending to sick Pinatas all requires a lot of concentration. More time required, but I'd definately recommend it if only for a rental to make your own mind up.
Many apologies for the shit formatting, paragraphs aren't my strong point and it's been a while since G.C.S.E English
Posted 15 January 2007 - 02:04 PM
Posted 15 January 2007 - 08:47 PM
and has anyone else had willy builder tell them that he was "knocking off today, and yesterday, and the day before that" wtf? this is meant to be a family game! I dont want WILLY telling me when he beats one off
Posted 19 January 2007 - 05:19 AM
Until the bugs ruin it for you (me). Then it's a pile of shite.
Posted 21 January 2007 - 08:41 PM
Posted 16 June 2007 - 05:34 AM
Posted 06 October 2007 - 09:03 PM
And true too, strangely.
Planting, murdering, incest.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users